{"assets":[{"original":"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2011\/10\/RosalieDragonTextured-550x355.png","local":"\/data\/posts\/2011\/10\/37067d9d7de3d6b860a38a4e62465d57.png"},{"original":"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2011\/10\/SpaceShipMap-550x355.png","local":"\/data\/posts\/2011\/10\/0f91fb4690edfe4081197e565871cb62.png"}],"author_link":"author\/elisee\/","author_name":"Elis\u00e9e and friends","cat":"October Challenge 2011","categories":["October Challenge 2011"],"comments":[],"epoch":1318787580,"event":"","likes":8,"metadata":{"p_key":"77491","p_author":"Elis\u00e9e and friends","p_authorkey":"0","p_urlkey":"286342","p_title":"Progress report #1 on CraftStudio","p_cat":"October Challenge 2011","p_event":"LD21","p_time":"1318787580","p_likes":"8","p_comments":"0","p_status":"WAYBACK","us_key":null,"us_name":null,"us_username":null,"event_start":"1313712000","event_key":"7","event_name":"LD21"},"source_url":"2011\/10\/16\/progress-report-1-on-craftstudio\/","text":"<p>2 weeks ago I <a href=\"http:\/\/www.ludumdare.com\/compo\/2011\/09\/30\/im-in-for-the-october-challenge\/\">presented my project<\/a> for the October Challenge: selling the first copy of my \u201cmultiplayer game making tool\u201d\u00a0<a href=\"http:\/\/craftstud.io\/\">CraftStudio<\/a>, by the end of the month.<\/p>\n<p>CraftStudio is built in C# using XNA and <a href=\"http:\/\/code.google.com\/p\/lidgren-network-gen3\/\">Lidgren<\/a>. The client runs on Windows only (for now!). The server runs on pretty much any platform with Mono support.<\/p>\n<p>People have been building &amp; painting some dragon models to try and see if the modeling tools are good enough to build a complex model. And to see if we could do better than Notch :P. Here\u2019s one of them:<\/p>\n<div class=\"wp-caption aligncenter\" id=\"attachment_76268\" style=\"width: 560px\"><a href=\"http:\/\/www.ludumdare.com\/compo\/2011\/10\/16\/progress-report-1-on-craftstudio\/rosaliedragontextured\/\" rel=\"attachment wp-att-76268\"><img alt=\"\" class=\"size-large wp-image-76268\" height=\"355\" sizes=\"(max-width: 550px) 100vw, 550px\" src=\"\/data\/posts\/2011\/10\/37067d9d7de3d6b860a38a4e62465d57.png\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2011\/10\/RosalieDragonTextured-550x355.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2011\/10\/RosalieDragonTextured.png 1296w\" width=\"550\"\/><\/a><p class=\"wp-caption-text\">A dragon model by @schouillette<\/p><\/div>\n<p>So, what have I been up to code-wise?<\/p>\n<ul>\n<li>Spent a lot of time improving model editing. There are now transform handles which allow editing models by dragging stuff around. I had to go through lots of matrix &amp; projection stuff, but it was worth it :).<\/li>\n<li>There\u2019s now an integrated news system in the client. It pulls news from the master server (which itself gets them from a SQLite database).<\/li>\n<li>Lots of improvements to the UI framework: smooth scrolling, text layout performance improvements, splitters to allow resizing panes, etc. The whole framework is <a href=\"http:\/\/nuclearwinter.codeplex.com\/\">available on Codeplex<\/a>\u00a0under the MIT license. Feel free to use it for your own projects!<\/li>\n<li>Mostly importantly, I\u2019ve been working on <strong>map editing support<\/strong> for the better part of the last two weeks, and I just made a new release available. See for yourself:<\/li>\n<\/ul>\n<div>\n<div class=\"wp-caption aligncenter\" id=\"attachment_76298\" style=\"width: 560px\"><a href=\"http:\/\/www.ludumdare.com\/compo\/2011\/10\/16\/progress-report-1-on-craftstudio\/spaceshipmap\/\" rel=\"attachment wp-att-76298\"><img alt=\"\" class=\"size-large wp-image-76298\" height=\"355\" sizes=\"(max-width: 550px) 100vw, 550px\" src=\"\/data\/posts\/2011\/10\/0f91fb4690edfe4081197e565871cb62.png\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2011\/10\/SpaceShipMap-550x355.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2011\/10\/SpaceShipMap.png 1296w\" width=\"550\"\/><\/a><p class=\"wp-caption-text\">An alien space ship map<\/p><\/div>\n<\/div>\n<p>Since I\u2019m now working full time as an indie, I\u2019ve also started working on setting up a company, but it looks like it will take some more time.<\/p>\n<p>I have looked at payment processing platforms too. I\u2019d love to go with <a href=\"http:\/\/stripe.com\/\">Stripe.com<\/a> which has awesome developer support and, it seems, a great team behind it. Sadly they won\u2019t be available in my country (France) by the end of the month. I could go with PayPal but I\u2019ve read multiple indie horror stories with selling unfinished products (Minecraft and Project Zomboid, to name a couple). If anyone has advice on this, I\u2019d love to hear it!<\/p>\n<p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/craftstudio\/\" rel=\"tag\">craftstudio<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/game-tool\/\" rel=\"tag\">game tool<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/multiplayer\/\" rel=\"tag\">multiplayer<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/october-challenge\/\" rel=\"tag\">october challenge<\/a><\/p>","time":"October 16th, 2011 5:53 pm","title":"Progress report #1 on CraftStudio","title_was_empty":false}