{"assets":[{"original":"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2011\/12\/snapshot11-300x223.png","local":"\/data\/posts\/2011\/12\/0f7f7af379798d7fe484c14ecf52bd93.png"}],"author_link":"author\/hydro\/","author_name":"Ronny","cat":"LD #22","categories":["LD #22"],"comments":[],"epoch":1324203540,"event":"LD22","likes":0,"metadata":{"p_key":"77541","p_author":"Ronny","p_authorkey":"0","p_urlkey":"286392","p_title":"Bailing Out","p_cat":"LD #22","p_event":"LD22","p_time":"1324203540","p_likes":"0","p_comments":"0","p_status":"WAYBACK","us_key":null,"us_name":null,"us_username":null,"event_start":"1323993600","event_key":"8","event_name":"LD22"},"source_url":"2011\/12\/18\/bailing-out\/","text":"<p>Hi,<\/p>\n<p>lets see wether I can write a half-way not confused post.<\/p>\n<p>\u00a0<\/p>\n<p><strong>Who are you?<\/strong><\/p>\n<p>I am a computer science student at the Technical University\u00a0 Dresden.<\/p>\n<p>\u00a0<\/p>\n<p><strong>How come you participate?<\/strong><\/p>\n<p>I followed LD21 with great excitement. The idea to just create something and not try to make it perfect \u2013 to have an excuse for it, is awesome. I am super excited that some hundred people around the globe join together to code and design just for fun.<\/p>\n<p>I love playing <strong>your<\/strong> LD games. It\u2019s the best kind of entertainment and far more innovative and lovely than the usual games.<\/p>\n<p>I love the idea to have a coding crunch and create something myself.<\/p>\n<p><strong><\/strong>So a friend encouraged me to take part. And Thursday night I decided to do just that. I moved all my appointments out of the way and prepared for an hour by creating a scratch Qt project and added a mainloop and some moving boxes.<\/p>\n<p>I have not created a game (or game-like thing) in about 8 years.<\/p>\n<p>\u00a0<\/p>\n<p><strong>How has it been so far?<\/strong><\/p>\n<p>A blast! I quickly had a sense of what I was trying to create, and just began coding.<\/p>\n<p>I wrote a lot of boiler plate code the first day. Input, game states, scrolling text, a moving spaceship, a moving background and all that shananiganry. It was really fun and went surprisingly smooth (taking math courses pays off!).<\/p>\n<p>On the second day I added the things that make it a bit more like a game, like animations, pictures, levels, a start and an end.<\/p>\n<p>\u00a0<\/p>\n<p><strong>So why stop now?<\/strong><\/p>\n<p>I am physically and psychologically tired <img alt=\":(\" class=\"wp-smiley\" src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/icon_sad.gif\"\/><\/p>\n<p>\u00a0<\/p>\n<p>Right now there is nothing to do in the game but wait for the end to arrive at you (so to say).<\/p>\n<p>I wanted to implement an EVEOnline kind of (directional) scanning (in 2D), where you are in a solar system and have to search for the right wormhole to jump through to the next system. (repeat until you are in the earth solar system)<\/p>\n<p>A starmap would guide you.<\/p>\n<p>I was not sure what to do while being inside the solar system and flying to the wormhole. So I left that out to come back to it later. Perhaps evading some asteroids or I don\u2019t know.<\/p>\n<p>Anyways, I am tired and the timing would be pretty close in the end. So I\u2019ll just leave it at that, and be happy that I created something cool (although it is very unfinished) and took the chance to hone my skills for some hours.<\/p>\n<p>\u00a0<\/p>\n<p>I wish you all the best for the last 9 hours,<\/p>\n<p>later!<\/p>\n<p>\u00a0<\/p>\n<p><a href=\"http:\/\/automaton2000.com\/ld22.tgz\">(download)<\/a><\/p>\n<p>\u00a0<\/p>\n<p><strong>ps:<\/strong><\/p>\n<p>Created on Linux, and probably doesnt work out of the box on windows.<\/p>\n<p>uses sfml 1.6 and Qt 4.7<\/p>\n<p>\u00a0<\/p>\n<p><a href=\"http:\/\/www.ludumdare.com\/compo\/2011\/12\/18\/bailing-out\/snapshot1-9\/\" rel=\"attachment wp-att-96014\"><img alt=\"\" class=\"alignnone size-medium wp-image-96014\" height=\"223\" src=\"\/data\/posts\/2011\/12\/0f7f7af379798d7fe484c14ecf52bd93.png\" width=\"300\"\/><\/a><\/p>","time":"December 18th, 2011 10:19 am","title":"Bailing Out","title_was_empty":false}