{"assets":[],"author_link":"author\/martensms\/","author_name":"martensms","cat":"LD #23","categories":["LD #23"],"comments":[],"epoch":1334132340,"event":"LD23","likes":4,"metadata":{"p_key":"77598","p_author":"martensms","p_authorkey":"0","p_urlkey":"286449","p_title":"HTML5 Games, anyone?","p_cat":"LD #23","p_event":"LD23","p_time":"1334132340","p_likes":"4","p_comments":"0","p_status":"WAYBACK","us_key":null,"us_name":null,"us_username":null,"event_start":"1334880000","event_key":"10","event_name":"LD23"},"source_url":"2012\/04\/11\/html5-games-anyone\/","text":"<p>Hey guys,<\/p>\n<p>I will take part at the ludum dare as well. My name is Chris and I\u2019m the creator of the lycheeJS HTML5 Game framework.<\/p>\n<p>My experience as an artist is equally null \u2013 but I wrote already some lil\u2019 games in the past (C, ASM, ATMega hacking <img alt=\":)\" class=\"wp-smiley\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-includes\/images\/smilies\/icon_smile.gif\"\/> ) and now in JavaScript.<\/p>\n<p>LycheeJS is a framework that targets real crossplatform delivery. I\u2019m currently developing the compiler for it in my spare time \u2013 that is \/ will be able to translate the crappy JavaScript language into C++ source code using something like sourcemaps. Why is that required? For example, rendering on Android is crappy \u2013 so you\u2019ll use a shim (native app) for it, that offers the same Renderer API as the HTML5 Canvas or WebGL Renderer would offer inside the Browser \u2013 so you can use the same code there. Well, surely that\u2019s a lot of work \u2013 and there are different concepts for shims. Currently, I\u2019m only able to compile to a native Android App using that concept \u2013 the iOS one will be developed if I change my mind to use crappy OSX as my development environment -.-<\/p>\n<p>The compiler for lycheeJS is not yet ready to be open sourced, but I think the concept of lycheeJS is straight forward. Feel free to gimme a shout if you have any suggestions or ideas for it <img alt=\":)\" class=\"wp-smiley\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-includes\/images\/smilies\/icon_smile.gif\"\/><\/p>\n<p>\u00a0<\/p>\n<p><strong>TL; DR:<\/strong><\/p>\n<p>Well, enough said. I\u2019ll use the following tools and\/or frameworks for the competition:<\/p>\n<p>\u2013 my vim IDE ( &lt;3 )<\/p>\n<p>\u2013 Inkscape and GIMP for creating graphics<\/p>\n<p>\u2013 Milkytracker for creating sounds \/ music<\/p>\n<p>\u2013 lycheeJS for the HTML5 \/ Javascript environment<\/p>\n<p>\u00a0<\/p>\n<p>If I will need physics stuff I\u2019ll use either my own one or Box2D JS \u2013 as I plan to prototype in JavaScript.<\/p>\n<p>Feel free to take a look at an example game that is using lycheeJS \u2013 coded within about 6 hours (and spent 4 additional hours on music and sound tracking, fonts and art -.-):<\/p>\n<p><a href=\"http:\/\/martens.ms\/lycheeJS\/game\/jewelz\">http:\/\/martens.ms\/lycheeJS\/game\/jewelz<\/a><\/p>\n<p>\u00a0<\/p>\n<p>The link to the lycheeJS website is:<\/p>\n<p><a href=\"http:\/\/martens.ms\/lycheeJS\">http:\/\/martens.ms\/lycheeJS<\/a><\/p>\n<p>\u00a0<\/p>\n<p>Cheers from Germany,<\/p>\n<p>Christoph (martensms)<\/p>\n<div style=\"float: right;border: 1px solid #eee;padding: 2px;background: #fff;\"><div class=\"iLikeThis\" id=\"iLikeThis-110874\"><span class=\"counter\"><a class=\"image\" onclick=\"likeThis(110874);\">4<\/a><\/span><\/div><\/div>\n<p class=\"postmetadata\">\n<small>\n\t\t\t\t\t\tThis entry was posted\n\t\t\t\t\t\t\t\t\t\t\t\ton Wednesday, April 11th, 2012 at 8:19 am\t\t\t\t\t\tand is filed under <a href=\"http:\/\/www.ludumdare.com\/compo\/category\/ld-23\/\" rel=\"category tag\">LD #23<\/a>.\n\t\t\t\t\t\tYou can follow any responses to this entry through the <a href=\"http:\/\/www.ludumdare.com\/compo\/2012\/04\/11\/html5-games-anyone\/feed\/\">RSS 2.0<\/a> feed.\n\n\t\t\t\t\t\t\t\t\t\t\t\t\tYou can <a href=\"#respond\">leave a response<\/a>, or <a href=\"http:\/\/www.ludumdare.com\/compo\/2012\/04\/11\/html5-games-anyone\/trackback\/\" rel=\"trackback\">trackback<\/a> from your own site.\n\n\t\t\t\t\t\t\n\t\t\t\t\t<\/small>\n<\/p>","time":"April 11th, 2012 8:19 am","title":"HTML5 Games, anyone?","title_was_empty":false}