{"assets":[{"original":"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2012\/04\/tiny_helper.png","local":"\/data\/posts\/2012\/04\/0d4f08220aaf776a0238fd31578f21ef.png"}],"author_link":"author\/leafthief\/","author_name":"LeafThief","cat":"LD #23","categories":["LD #23"],"comments":[],"epoch":1335021720,"event":"LD23","likes":8,"metadata":{"p_key":"77721","p_author":"LeafThief","p_authorkey":"0","p_urlkey":"286572","p_title":"End Day 1","p_cat":"LD #23","p_event":"LD23","p_time":"1335021720","p_likes":"8","p_comments":"0","p_status":"WAYBACK","us_key":null,"us_name":null,"us_username":null,"event_start":"1334880000","event_key":"10","event_name":"LD23"},"source_url":"2012\/04\/21\/end-day-1\/","text":"<p>Hey,<\/p>\n<p>so day one pretty much was a disaster. I went through three or four different concepts.<br\/>\nIn my final concept which I\u2019ll try to realize, I want to show different tiny worlds that revolve around different characters. The thought process \/ research end point for me was that<span style=\"text-decoration: underline\"> the \u2018world\u2019 is perceived through it\u2019s boundaries<\/span>. Toying with this idea, I\u2019 m now trying to show the boundaries and thus the characterization of each tiny world.<br\/>\n(or something like that)<\/p>\n<p>It\u2019s been a long day, here\u2019s what I got so far. It\u2019s running but there\u2019s still win\/lose logic as well as timers\/health missing.<\/p>\n<p><a href=\"http:\/\/www.ludumdare.com\/compo\/2012\/04\/21\/end-day-1\/tiny_helper\/\" rel=\"attachment wp-att-126813\"><img alt=\"\" class=\"alignleft size-full wp-image-126813\" height=\"301\" src=\"\/data\/posts\/2012\/04\/0d4f08220aaf776a0238fd31578f21ef.png\" width=\"302\"\/><\/a><\/p>","time":"April 21st, 2012 3:22 pm","title":"End Day 1","title_was_empty":false}