{"assets":[{"original":"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2012\/07\/Tri-Screenshot01-300x231.jpg","local":"\/data\/posts\/2012\/07\/cff31836a4c1d1e0b48ec0c2a9739e45.jpg"}],"author_link":"author\/ratking\/","author_name":"ratking","cat":"LD #20 - It's Dangerous to go Alone! Take This!","categories":["LD #20 - It's Dangerous to go Alone! Take This!","Uncategorized"],"comments":[],"epoch":1341891840,"event":"LD20","likes":20,"metadata":{"p_key":"77777","p_author":"ratking","p_authorkey":"0","p_urlkey":"286628","p_title":"The new TRI, pre-alpha","p_cat":"LD #20 - It's Dangerous to go Alone! Take This!","p_event":"LD23","p_time":"1341891840","p_likes":"20","p_comments":"0","p_status":"WAYBACK","us_key":null,"us_name":null,"us_username":null,"event_start":"1334880000","event_key":"10","event_name":"LD23"},"source_url":"2012\/07\/10\/the-new-tri-pre-alpha\/","text":"<p>Hallo!<\/p>\n<p>Some of you may remember \u201c<a href=\"http:\/\/www.ludumdare.com\/compo\/ludum-dare-20\/?action=preview&amp;uid=3663\"><strong>TRI<\/strong><\/a>\u201c, the game I made for Ludum Dare #20 with Unity. The theme was \u201cIt\u2019s dangerous to go alone, take this!\u201d, which was good luck, as it fitted the idea I had the night before. \ud83d\ude1b It also was my first real Ludum Dare back then.<\/p>\n<p><a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2012\/07\/Tri-Screenshot01.jpg\"><img alt=\"\" class=\"aligncenter size-medium wp-image-148166\" height=\"231\" sizes=\"(max-width: 300px) 100vw, 300px\" src=\"\/data\/posts\/2012\/07\/cff31836a4c1d1e0b48ec0c2a9739e45.jpg\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/07\/Tri-Screenshot01-300x231.jpg 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/07\/Tri-Screenshot01-550x423.jpg 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/07\/Tri-Screenshot01.jpg 1030w\" width=\"300\"\/><\/a><\/p>\n<p style=\"text-align: center\"><em>\u00a0The original TRI<\/em><\/p>\n<p>The game was about triangles; you created them by shooting three little spheres onto gray surfaces. These triangles could then be used as <strong>platforms<\/strong> and <strong>reflectors<\/strong>. That\u2019s about it. TRI didn\u2019t feature any story, but some texts on walls here and there, for hints and to somewhat simulate the voice from some god-like entity, like GlaDOS. Overall it worked pretty well and there were some people who liked the game although the controls were pretty flawed.<\/p>\n<p>A year later, we (my partner and me) decided to make TRI into a full commercial game. Only the idea of the triangles was adopted, so the setting, the \u201ctri gun\u201d, the maincharacter, the story and the everything changed, or are due to change. (We still use Unity, though.) This basically means the new TRI isn\u2019t a sequel to the LD game.<\/p>\n<p><a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2012\/07\/screenshot-027a.jpg\"><img alt=\"\" class=\"aligncenter size-medium wp-image-148169\" height=\"158\" sizes=\"(max-width: 300px) 100vw, 300px\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2012\/07\/screenshot-027a-300x158.jpg\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/07\/screenshot-027a-300x158.jpg 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/07\/screenshot-027a-550x290.jpg 550w\" width=\"300\"\/><\/a><\/p>\n<p style=\"text-align: center\"><em>\u00a0The new TRI \u2013 WIP<\/em><\/p>\n<p>We added some gameplay elements, most prominently the <strong>wall walking<\/strong>. Yes, the triangles can now not only be used as platforms to walk on, they also temporarily change \u00a0the personal gravity of the player. This way, she or he is even able to jump into a hole in the ceiling \u2013 this needs a little bit of exercise though.<\/p>\n<p><a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2012\/07\/julian_playtest_03.jpg\"><img alt=\"\" class=\"aligncenter size-medium wp-image-148177\" height=\"187\" sizes=\"(max-width: 300px) 100vw, 300px\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2012\/07\/julian_playtest_03-300x187.jpg\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/07\/julian_playtest_03-300x187.jpg 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/07\/julian_playtest_03-550x343.jpg 550w\" width=\"300\"\/><\/a><\/p>\n<p style=\"text-align: center\"><em>Walking on walls<\/em><\/p>\n<p>Also, instead of deadly lasers only there are also non-fatal <strong>light rays<\/strong> now, with which you activate <strong>crystals<\/strong>\u00a0in order to open doors and do other things. And then there are those little flying ghosts (the <strong>Kami<\/strong>), which lead the way and later can be reflected, too. They will be more important later in the game.<\/p>\n<p><a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2012\/07\/screenshot-034.jpg\"><img alt=\"\" class=\"aligncenter size-medium wp-image-148170\" height=\"187\" sizes=\"(max-width: 300px) 100vw, 300px\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2012\/07\/screenshot-034-300x187.jpg\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/07\/screenshot-034-300x187.jpg 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/07\/screenshot-034-550x343.jpg 550w\" width=\"300\"\/><\/a><\/p>\n<p style=\"text-align: center\"><em>\u00a0Reflecting light rays<\/em><\/p>\n<p>The new TRI is still named TRI, as most of the names we came up with were just too silly or too complicated (Some examples: \u201cTrinsane\u201d, \u201cTrizarre\u201d (thanks Cell), \u201cTri and Error\u201d, \u201cThe Third Eye\u201d, \u201cConnect the dots\u201d, \u201cKonstrukt\u201d, \u201cTrigonomancer\u201d, \u201cTrimancy\u201d, \u201cTriception\u201d, \u201cTriplex\u201d, \u201cThe Right Angle\u201d, \u201c180 degrees\u201d, \u201cFrom Point To Point\u201d, \u201cneuTrino\u201d, \u2026).<\/p>\n<p>TRI can now be <a href=\"http:\/\/www.ratking.de\/store\">pre-ordered for $5<\/a>, which guarantees access to the\u00a0<strong>pre-alpha<\/strong>. The current\u00a0 build has one big level (with three sub-levels) which basically serves as a tutorial. There\u2019s also a <a href=\"http:\/\/tri-game.com\/demo.html\">demo<\/a>, showcasing the first sub-level. Oh, and here\u2019s a trailer:<\/p>\n<p><iframe allowfullscreen=\"\" frameborder=\"0\" height=\"281\" src=\"http:\/\/www.youtube.com\/embed\/WBd299XMlyo?fs=1&amp;feature=oembed\" width=\"500\"><\/iframe><\/p>\n<p>The final version hopefully will come out end of the year, and have a price tag of $10. There are far more informations on the official website, <strong><a href=\"http:\/\/tri-game.com\">tri-game.com<\/a><\/strong>, so you might want to give it a look. <img alt=\":)\" class=\"wp-smiley\" src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" style=\"height: 1em; max-height: 1em;\"\/><\/p>\n<p>Thanks for reading!<br\/>\n\u2013 ratking<\/p>\n<p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/ld20\/\" rel=\"tag\">LD20<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/pre-alpha\/\" rel=\"tag\">pre-alpha<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/tri\/\" rel=\"tag\">TRI<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/triangles\/\" rel=\"tag\">triangles<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/unity\/\" rel=\"tag\">unity<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/unity3d\/\" rel=\"tag\">unity3d<\/a><\/p>","time":"July 10th, 2012 3:44 am","title":"The new TRI, pre-alpha","title_was_empty":false}