{"assets":[],"author_link":"author\/mpc174\/","author_name":"Acheron","cat":"LD #22","categories":["LD #22"],"comments":[],"epoch":1324164720,"event":"LD22","likes":5,"metadata":{"p_key":"77874","p_author":"Acheron","p_authorkey":"0","p_urlkey":"286884","p_title":"Turrets All the Way Down","p_cat":"LD #22","p_event":"LD22","p_time":"1324164720","p_likes":"5","p_comments":"0","p_status":"WAYBACK","us_key":null,"us_name":null,"us_username":null,"event_start":"1323993600","event_key":"8","event_name":"LD22"},"source_url":"2011\/12\/17\/turrets-all-the-way-down\/","text":"<p>If the theme of this LD was \u201cturrets\u201d I\u2019d be covered. I\u2019ve made a little depopulated world for the player to wander. Not yet a game. The world is an imperfect fractal of turrets, each turret resting on another turret of greater size. It\u2019s a creepy and dark environment. The player is on a single turret containing four spires and a church. So far, there is no aim, just a set piece of architecture that the player can wander around.<\/p>\n<p>Have a way to go still. Sure, the player is alone, but that\u2019s easy to do in a game: just don\u2019t make other characters. My plan was to have a door unlock at the top of the tower once you\u2019ve placed and activated all the building\u2019s defenses at the bottom, as if you were playing a game against yourself, hence \u201calone.\u201d I still may do this\u2026 but now it\u2019s time to go to sleep. Maybe I\u2019ll improve upon my idea by tomorrow.<br\/>\n<a href=\"http:\/\/www.ludumdare.com\/compo\/2011\/12\/17\/turrets-all-the-way-down\/alone6\/\" rel=\"attachment wp-att-94311\"><img alt=\"\" class=\"size-full wp-image-94311 aligncenter\" height=\"321\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2011\/12\/alone6.jpg\" width=\"512\"\/><\/a><\/p>","time":"December 17th, 2011 11:32 pm","title":"Turrets All the Way Down","title_was_empty":false}