{"assets":[{"original":"http:\/\/www.ludumdare.com\/compo\/wp-content\/compo2\/thumb\/b5a7e491de8268b7b7f8dc72aa7272b2.jpg","local":"\/data\/posts\/2012\/05\/c98a8cd8bcdc0e4cc78f974134203d26.jpg"},{"original":"http:\/\/www.ludumdare.com\/compo\/wp-content\/compo2\/123793\/11319-shot1.jpg","local":"\/data\/posts\/2012\/05\/0af642374d11e98d06a99c1fb2ee6854.jpg"}],"author_link":"author\/madflame991\/","author_name":"madflame991","cat":"LD #23","categories":["LD #23"],"comments":[],"epoch":1336704900,"event":"LD23","likes":4,"metadata":{"p_key":"77884","p_author":"madflame991","p_authorkey":"0","p_urlkey":"286894","p_title":"LD #23 roundup","p_cat":"LD #23","p_event":"LD23","p_time":"1336704900","p_likes":"4","p_comments":"0","p_status":"WAYBACK","us_key":null,"us_name":null,"us_username":null,"event_start":"1334880000","event_key":"10","event_name":"LD23"},"source_url":"2012\/05\/11\/ld-23-roundup\/","text":"<p>1. There are only two days left to vote. So how about <strong>we start voting like in the first 2 days, with endless enthusiasm.<\/strong> Everyone has to learn something from this LD, so while you\u2019re voting you\u2019d better comment as well \u2013 it really helps.<\/p>\n<p>2. I hate the fact that this LD starts exactly when my examination period starts and the same happens with the winter LD <img alt=\":(\" class=\"wp-smiley\" src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/frownie.png\" style=\"height: 1em; max-height: 1em;\"\/><\/p>\n<p>3. The miniLD #34 rule is AWSOME!!! Restrictions like these really trigger innovation. I can only hope to see themes\/rules like these for main LD events.<\/p>\n<p>4. I\u2019m really happy to see that more and more people are using Java + LWJGL or other real programming languages or Unity instead of resorting to game makers. I know not everyone is a programmer and I know of the technical burden one has to face when using general purpose tools for creating something as specific as games, BUT no game making software will grant you the same freedom of expression you could get from something as C++ + OpenGl or equivalents. AND PROGRAMMING IS GOOD FOR YOU.<\/p>\n<p>5. I\u2019ve stumbled upon the tiniest game ever! Give it a go, and really try to find WHERE the game is. If you find it you\u2019ll agree that it\u2019s REALLY unexpected and original. It took me a 5 minutes to sweep the screen in search of the game but twas fun! PLAY \u2013&gt;\u00a0<a href=\"http:\/\/www.ludumdare.com\/compo\/ludum-dare-23\/?action=preview&amp;uid=7465\">http:\/\/www.ludumdare.com\/compo\/ludum-dare-23\/?action=preview&amp;uid=7465<\/a>\u00a0It\u2019s called \u201cIt\u2019s a tab\u201d<\/p>\n<p>6. I\u2019ve also prepared a list of not so shiny games that have huge potential. I would play an enhanced version of all of them with great pleasure.<\/p>\n<p><strong>+ POGO PLANET<\/strong>\u00a0<a href=\"http:\/\/www.ludumdare.com\/compo\/ludum-dare-23\/?action=preview&amp;uid=935\">http:\/\/www.ludumdare.com\/compo\/ludum-dare-23\/?action=preview&amp;uid=935<\/a><\/p>\n<p>Just look at it \u2013 it\u2019s a simple arcade-ish game with style and it\u2019s rather unique. There\u2019s nothing much going on \u2013 you\u2019re jumping around, avoiding stuff and drooling on the great geometric-abstract graphics \u2013 but all the good ideas are there. It just needs more drive, levels, waves of enemies, or anything to add some sort of structure to its continuous, monotonous gameplay. Oh, and by the way, the color-state-changing mechanics can also be found in another great indie game, MONO \u2013&gt;\u00a0<a href=\"http:\/\/www.binaryzoo.com\/games\/mono\/index.htm\">http:\/\/www.binaryzoo.com\/games\/mono\/index.htm<\/a><\/p>\n<p style=\"text-align: center\"><img alt=\"\" class=\"aligncenter\" height=\"338\" src=\"\/data\/posts\/2012\/05\/c98a8cd8bcdc0e4cc78f974134203d26.jpg\" width=\"450\"\/><\/p>\n<p><strong>+ QUANTUM ENTAGLEMENT<\/strong>\u00a0<a href=\"http:\/\/www.ludumdare.com\/compo\/ludum-dare-23\/?action=preview&amp;uid=11319\">http:\/\/www.ludumdare.com\/compo\/ludum-dare-23\/?action=preview&amp;uid=11319<\/a><\/p>\n<p>It\u2019s a really nice puzzle game, and I would really enjoy playing some more. You don\u2019t get to see too many puzzle games at LD events mainly because it\u2019s hard to come up with a nice puzzle game and once you do that you realize it\u2019s hard as hell to make nice levels for it. So I really applaud Quantum Entanglement and hope to see more of it in the future.<\/p>\n<p style=\"text-align: center\"><img alt=\"\" class=\"aligncenter\" height=\"269\" src=\"\/data\/posts\/2012\/05\/0af642374d11e98d06a99c1fb2ee6854.jpg\" width=\"448\"\/><\/p>\n<p><strong>+ MUNIVERSE<\/strong>\u00a0<a href=\"http:\/\/www.ludumdare.com\/compo\/ludum-dare-23\/?action=preview&amp;uid=12236\">http:\/\/www.ludumdare.com\/compo\/ludum-dare-23\/?action=preview&amp;uid=12236<\/a><\/p>\n<p>This game has solar systems, planets, suns, stars, ships, nice star backgrounds, space stations, missions, cargo stuff\u2026 It\u2019s a really nice start for a really complex space faring simulator. It\u2019s true, some things are missing, but I have a feeling the creator will add everything to make this game worth paying for one day. Disclaimer: no screenshot does this game any justice\u2026<\/p>\n<p style=\"text-align: center\"><img alt=\"\" class=\"aligncenter\" height=\"463\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/compo2\/123793\/12236-shot0.png\" width=\"465\"\/><\/p>\n<p>\u00a0<\/p>\n<p>7. By the way, I\u2019ve found another gem \ud83d\ude00 (of course it\u2019s my game) \u2013&gt; it\u2019s called <strong>Space Bear!\u00a0<\/strong><a href=\"http:\/\/www.ludumdare.com\/compo\/ludum-dare-23\/?action=preview&amp;uid=5035\">http:\/\/www.ludumdare.com\/compo\/ludum-dare-23\/?action=preview&amp;uid=5035<\/a><\/p>\n<p>\u00a0<\/p>","time":"May 11th, 2012 2:55 am","title":"LD #23 roundup","title_was_empty":false}