{"assets":[{"original":"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2012\/08\/rodrigo_cesar-550x206.jpg","local":"\/data\/posts\/2012\/08\/70999bbc8c4b1c40c2b1c7aef3137205.jpg"},{"original":"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2012\/08\/screen_1-550x415.png","local":"\/data\/posts\/2012\/08\/ec6bd281da54c8f3307127e60a976212.png"},{"original":"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2012\/08\/screen_2-550x414.png","local":"\/data\/posts\/2012\/08\/8b0714b4dcc2ef8a49b8a8d76a44321f.png"},{"original":"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2012\/08\/wip1-550x343.png","local":"\/data\/posts\/2012\/08\/95c4aa3468d0a8ff150bc877e4f5db03.png"}],"author_link":"author\/rodrigomotta\/","author_name":"rodrigomotta","cat":"LD #24","categories":["LD #24"],"comments":[],"epoch":1345913340,"event":"LD24","likes":4,"metadata":{"p_key":"77964","p_author":"rodrigomotta","p_authorkey":"0","p_urlkey":"286974","p_title":"ALLEL, day 2: all assets done. Lets AI and ranking.","p_cat":"LD #24","p_event":"LD24","p_time":"1345913340","p_likes":"4","p_comments":"0","p_status":"WAYBACK","us_key":null,"us_name":null,"us_username":null,"event_start":"1345766400","event_key":"12","event_name":"LD24"},"source_url":"2012\/08\/25\/allel-day-2\/","text":"<p>So, this is the end of the second day of our first <strong>Ludum Dare<\/strong>. Today we worked a lot. We completed\u00a0<strong>all<\/strong> art assets, animations, interface, soundtrack and sound effects (thanks freesound.org). The <strong>prototype<\/strong> already has <strong>basic mechanicals<\/strong> and we are concerned about the <strong>effect<\/strong> that we put on the scenario, but it was <strong>beautiful<\/strong>. Now (tonight and tomorrow) will to polish the <strong>gameplay<\/strong>, especially the <strong>enemies\u00a0artificial intelligence<\/strong> and balance the game. This game will be a little bit <strong>difficult to play<\/strong>, we think perhaps the ideal for this game was play it with <strong>two analog\u00a0directional<\/strong> joystick. Here are some <strong>pictures<\/strong> of our day:<\/p>\n<p><a href=\"http:\/\/www.ludumdare.com\/compo\/2012\/08\/25\/allel-day-2\/rodrigo_cesar\/\" rel=\"attachment wp-att-167400\"><img alt=\"\" class=\"aligncenter size-large wp-image-167400\" height=\"206\" src=\"\/data\/posts\/2012\/08\/70999bbc8c4b1c40c2b1c7aef3137205.jpg\" width=\"550\"\/><\/a><\/p>\n<p style=\"text-align: center\"><strong>Rodrigo<\/strong>: Game Design, Art, Animations and Sound Editing. <strong>Cesar<\/strong>: Programmer.<\/p>\n<p><a href=\"http:\/\/www.ludumdare.com\/compo\/2012\/08\/25\/allel-day-2\/screen_1-6\/\" rel=\"attachment wp-att-167410\"><img alt=\"\" class=\"aligncenter size-large wp-image-167410\" height=\"415\" src=\"\/data\/posts\/2012\/08\/ec6bd281da54c8f3307127e60a976212.png\" width=\"550\"\/><\/a><\/p>\n<p style=\"text-align: center\"><strong>Allel<\/strong>: Opening Screen<\/p>\n<p><a href=\"http:\/\/www.ludumdare.com\/compo\/2012\/08\/25\/allel-day-2\/screen_2-7\/\" rel=\"attachment wp-att-167413\"><img alt=\"\" class=\"aligncenter size-large wp-image-167413\" height=\"414\" src=\"\/data\/posts\/2012\/08\/8b0714b4dcc2ef8a49b8a8d76a44321f.png\" width=\"550\"\/><\/a><\/p>\n<p style=\"text-align: center\"><strong>Allel<\/strong>: Basic Prototype.<\/p>\n<p><a href=\"http:\/\/www.ludumdare.com\/compo\/2012\/08\/25\/allel-day-2\/wip1-10\/\" rel=\"attachment wp-att-167417\"><img alt=\"\" class=\"aligncenter size-large wp-image-167417\" height=\"343\" src=\"\/data\/posts\/2012\/08\/95c4aa3468d0a8ff150bc877e4f5db03.png\" width=\"550\"\/><\/a><\/p>\n<p style=\"text-align: center\"><strong>Allel<\/strong>: Rodrigo work in animated background.<\/p>\n<p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/allel\/\" rel=\"tag\">allel<\/a><\/p>","time":"August 25th, 2012 4:49 pm","title":"ALLEL, day 2: all assets done. Lets AI and ranking.","title_was_empty":false}