Animating is hard…
I’d never really done any sprite animations before, so this took me a really long time. Walk cycles are hard…
But yay, I’ve got animations for running, jumping, sliding, blocking, punching, kicking, and shooting. All thanks to the awesome Pickle editor. Because I could see the animations looping over and over again while I edited them, I could use trial and error and ended up coming up with some pretty nice stuff. You’d never guess by just looking at a still frame.
Maybe I should start writing some actual code about now? ![]()
This entry was posted on Sunday, August 26th, 2012 at 1:42 am and is filed under LD #24. You can follow any responses to this entry through the RSS 2.0 feed. You can leave a response, or trackback from your own site.
