{"assets":[{"original":"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2012\/08\/021.png","local":"\/data\/posts\/2012\/08\/e2979cfcd1e1071f5f5553757ed62aca.png"},{"original":"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2012\/08\/04.png","local":"\/data\/posts\/2012\/08\/8e8ed538fe3266310837008f441736a3.png"}],"author_link":"author\/harusame\/","author_name":"harusame","cat":"LD #24","categories":["LD #24"],"comments":[],"epoch":1346163000,"event":"LD24","likes":6,"metadata":{"p_key":"78027","p_author":"harusame","p_authorkey":"0","p_urlkey":"287037","p_title":"Pasazh \u2013 Post mortem","p_cat":"LD #24","p_event":"LD24","p_time":"1346163000","p_likes":"6","p_comments":"0","p_status":"WAYBACK","us_key":null,"us_name":null,"us_username":null,"event_start":"1345766400","event_key":"12","event_name":"LD24"},"source_url":"2012\/08\/28\/pasazh-post-mortem\/","text":"<p>For my second LD in compo, I created Pasazh, an action\/rpg\/adventure like Zelda. It was a little too ambitious for only 48h but I tried.<br\/>\nI used Tiled Map Editor for level design and I programmed it in Java and used slick2d.<\/p>\n<p><a href=\"http:\/\/www.ludumdare.com\/compo\/2012\/08\/28\/pasazh-post-mortem\/02-13\/\" rel=\"attachment wp-att-178482\"><img alt=\"\" class=\"alignnone size-full wp-image-178482\" height=\"480\" sizes=\"(max-width: 640px) 100vw, 640px\" src=\"\/data\/posts\/2012\/08\/e2979cfcd1e1071f5f5553757ed62aca.png\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/08\/021-300x225.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/08\/021-550x412.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/08\/021.png 640w\" width=\"640\"\/><\/a><\/p>\n<p><strong>What Went Right :<\/strong><br\/>\n\u2013 Graphics, satisfactory for only 48h even if the hero sprites are not very beautiful.<\/p>\n<p>\u2013 Level design, I think it\u2019s rather good, I created 19 maps and they are not bad.<\/p>\n<p>\u2013 Gameplay \/ code : satisfactory even if I did not have enough time to create all the features I wanted.<\/p>\n<p><strong>What Went Wrong :<\/strong><br\/>\n\u2013 TitleScreen : no time to create a good titlescreen :\/<\/p>\n<p>\u2013 Enemies : I wanted to create a boss and more enemies, in particular under water but no time.<\/p>\n<p>\u2013 Music and sound effects : they are bad but I don\u2019t know how to compose a good music and I don\u2019t control Bxfr.<br\/>\n<strong>My game :<\/strong><br\/>\n<a href=\"http:\/\/www.ludumdare.com\/compo\/ludum-dare-24\/?action=preview&amp;uid=7308\" title=\"http:\/\/www.ludumdare.com\/compo\/ludum-dare-24\/?action=preview&amp;uid=7308  \">http:\/\/www.ludumdare.com\/compo\/ludum-dare-24\/?action=preview&amp;uid=7308<\/a><\/p>\n<p>\u00a0<\/p>\n<p><a href=\"http:\/\/www.ludumdare.com\/compo\/2012\/08\/28\/pasazh-post-mortem\/04-4\/\" rel=\"attachment wp-att-178483\"><img alt=\"\" class=\"alignnone size-full wp-image-178483\" height=\"480\" sizes=\"(max-width: 640px) 100vw, 640px\" src=\"\/data\/posts\/2012\/08\/8e8ed538fe3266310837008f441736a3.png\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/08\/04-300x225.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/08\/04-550x412.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/08\/04.png 640w\" width=\"640\"\/><\/a><\/p>\n<p>\u00a0<\/p>\n<p>erf, pictures are resizing :\/<\/p>\n<p>(PS : sorry for my bad English)<\/p>","time":"August 28th, 2012 2:10 pm","title":"Pasazh \u2013 Post mortem","title_was_empty":false}