In-Game Screenshots!
Just grabbed the latest code off of Jade and built myself a demo level using his engine’s built-in level editor. :3
A game is beginning to take shape! The premise is that you are adrift on a floating island and are tasked with nurturing a baby dragon. You have to protect him from enemies and feed him to help him grow up. (Dare I say, he “evolves”?) 😛
We have some stretch goals for what you can do with him after that, but that’s for another dev session.
Creatures on the island, like bats, will try to attack you and/or your dragon. We’re not sure which would be more feasible or compelling, but they’ll go after a target of some kind.
We’ve got some more things coming up. This is what is open on my Cintiq right now:
We’re calling it a night for now! Tomorrow I’m working on UI. I do UI art for a living, which means all my nitpicking will slow us down. 😛

