Light, at the end of the tunnel

Right now I feel like I could get this to an acceptable state until tonight. Let’s see how long that state persists.

The goal of the game will be to cultivate a plant that survives for five minutes in a hazardous (rain, heat, snow) environment by selectively planting and harvesting plants. Bees (or better some kind of firefly) fly around and bring genetic material from plant to plant. Pollinated blossoms grow fruits that contain the plants genetic material (its resistances) that can be harvested by the player and used to grow new plants using that seed. Something along that lines. I am still finetuning the gameplay and hope to be done with that soon, so I can start making sounds and record some nice piano sounds for the background music. Hope you are all doing fine! (Sorry for all the mistakes, I am super tired :-))

First Screenshot

Here are two more screenshots:
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