{"assets":[],"author_link":"author\/hazard\/","author_name":"codeapparat","cat":"LD #24","categories":["LD #24"],"comments":[],"epoch":1345988160,"event":"LD24","likes":6,"metadata":{"p_key":"78110","p_author":"codeapparat","p_authorkey":"0","p_urlkey":"287120","p_title":"Won\u2019t be ready in time","p_cat":"LD #24","p_event":"LD24","p_time":"1345988160","p_likes":"6","p_comments":"0","p_status":"WAYBACK","us_key":null,"us_name":null,"us_username":null,"event_start":"1345766400","event_key":"12","event_name":"LD24"},"source_url":"2012\/08\/26\/wont-be-ready-in-time\/","text":"<p>I wasn\u2019t really in the mood for Ludum Dare this time, but the theme inspired me to casually work on a small project anyway. The idea was to have green blobs living on your desktop and inside your windows, grouping together and eating the pixels. Eating would make them grow (with purer colors being more nutritious) until they split into two smaller ones, while the color of the pixels eaten influences the color of the blob. All this happens while you keep using the windows as usual. There is no direct interaction with the blobs, apart from shaking them around when moving the window or giving them very colorful windows to feast upon.<\/p>\n<p>Here\u2019s a screenshot:<br\/>\n<img alt=\"Screenshot\" src=\"http:\/\/www.hazardx.com\/hazard\/ld24_sc1x.png\"\/><\/p>\n<p>The whole thing isn\u2019t really meant as a game, but something that you can keep running while working, hence the transparency. I sadly won\u2019t be able to complete it in time to submit it, but i didn\u2019t really expect that anyway.<br\/>\nAll work done the first day was getting the Direct3D and GDI interop to work the way i wanted it to, to allow the transparency via Layered Windows. Yet it still has issues when run on Windows XP and performance is awful too (~10 FPS). Todays work went into detecting the different windows and Blob behavior, but they still don\u2019t grow, split, assume colors or actively move towards the purest colors nearby.<\/p>\n<p>It certainly is a fun project and i hope that i\u2019ll be able to complete it some day, and be able to sort these issues out.<\/p>","time":"August 26th, 2012 1:36 pm","title":"Won\u2019t be ready in time","title_was_empty":false}