{"assets":[],"author_link":"author\/gsmproductions\/","author_name":"GSM Productions","cat":"LD #24","categories":["LD #24"],"comments":[],"epoch":1346026320,"event":"LD24","likes":4,"metadata":{"p_key":"78112","p_author":"GSM Productions","p_authorkey":"0","p_urlkey":"287122","p_title":"3rd jamming day, here we go!","p_cat":"LD #24","p_event":"LD24","p_time":"1346026320","p_likes":"4","p_comments":"0","p_status":"WAYBACK","us_key":null,"us_name":null,"us_username":null,"event_start":"1345766400","event_key":"12","event_name":"LD24"},"source_url":"2012\/08\/27\/3rd-jamming-day-here-we-go\/","text":"<p>We\u2019re back for the 3rd and last day of our jamming frenzy! Stress is slowly building up, as well as the anticipation to finally present our \u2013 hopefully \u2013 finished game.<\/p>\n<p>Let\u2019s do a brief assessment of our progress so far\u2026<\/p>\n<ul>\n<li>Working on the level design as I write. The 1st &amp; 3rd levels are done, still 3 to go!<\/li>\n<li>The graphics are almost done, just missing some details.<\/li>\n<li>Basic sound effects are implemented.<\/li>\n<li>The main dialogs are written (thanks to Boo!).<\/li>\n<li>The title screen is ready to be implemented.<\/li>\n<li>aaaand Lyra just added her final touch to the code by jumping on the developers\u2019 keyboard. Thanks as always Lyra\u2026<\/li>\n<\/ul>\n<div class=\"wp-caption aligncenter\" id=\"attachment_175129\" style=\"width: 560px\"><a href=\"http:\/\/www.ludumdare.com\/compo\/2012\/08\/27\/3rd-jamming-day-here-we-go\/dsc_0047\/\" rel=\"attachment wp-att-175129\"><img alt=\"\" class=\"size-large wp-image-175129\" height=\"365\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2012\/08\/DSC_0047-550x365.jpg\" width=\"550\"\/><\/a><p class=\"wp-caption-text\">Our developers, as the whole team, stressed, rushed, but happy! :D<\/p><\/div>","time":"August 27th, 2012 12:12 am","title":"3rd jamming day, here we go!","title_was_empty":false}