Quantum Seed
Hi Everyone,
this our finished game. You are controlling the ‘Seed’, you have to collect the elements to grow, and to reach the final stage, while being in a space which have 3 gravitational zones.
We didn’t have a journal, so I’m going to sum up things here. Two of us working on the project. Apart from making games in one day, we are colleagues in a small indie studio – I’m being the creative director and Andras is the lead developer of the team.
We tried to have quite an abstract approach to the theme, while trying to come up with an easy but original game mechanic. This is our first Ludum Dare entry, and it was very cool to do something so quickly and see it working.
We made the game in 13 hours 
Before that we had a one hour brainstorming session, where we came up with the game idea & logic.
After that we consumed large amounts of Bacardi and Sprite, I went on designing the visuals, having the first sketch made in 1 hour (with Paper on iPad, screenshot included below), while Andras started coding.
We were using Unity with 2D Toolkit
All artwork made by us
Maybe next time we should start a little bit earlier to have more time to polish and add extra stuff – we had so many idea how to evolve the game during development.
Final artwork
Initial sketch
Cheers,
Balazs

