{"assets":[],"author_link":"author\/lpghatguy\/","author_name":"LPGhatguy","cat":"LD #25","categories":["LD #25"],"comments":[],"epoch":1355529540,"event":"LD25","likes":5,"metadata":{"p_key":"78213","p_author":"LPGhatguy","p_authorkey":"0","p_urlkey":"287223","p_title":"Progress!","p_cat":"LD #25","p_event":"LD25","p_time":"1355529540","p_likes":"5","p_comments":"0","p_status":"WAYBACK","us_key":null,"us_name":null,"us_username":null,"event_start":"1355443200","event_key":"14","event_name":"LD25"},"source_url":"2012\/12\/14\/progress-75\/","text":"<p>I\u2019m making a game about a bridge who happens to be trying to collapse itself. You try to stop a bunch of engineers from fixing you by flinging them away and using powerups.<\/p>\n<p>Programmer art title screen:<\/p>\n<p><img src=\"http:\/\/i.imgur.com\/APUwV.png\"\/><\/p>\n<p>Everything is going much smoother than <i>last time around<\/i>, and I have a game that has gameplay!<\/p>","time":"December 14th, 2012 11:59 pm","title":"Progress!","title_was_empty":false}