{"assets":[],"author_link":"author\/uncade\/","author_name":"uncade","cat":"October Challenge 2012","categories":["October Challenge 2012"],"comments":[],"epoch":1351860540,"event":"","likes":6,"metadata":{"p_key":"78297","p_author":"uncade","p_authorkey":"0","p_urlkey":"287307","p_title":"Fission Mailed","p_cat":"October Challenge 2012","p_event":"LD24","p_time":"1351860540","p_likes":"6","p_comments":"0","p_status":"WAYBACK","us_key":null,"us_name":null,"us_username":null,"event_start":"1345766400","event_key":"12","event_name":"LD24"},"source_url":"2012\/11\/02\/fission-mailed\/","text":"<p>So my October Challenge goal to launch a Kickstarter for Another Castle hasn\u2019t quite made it. I\u2019ve made a lot of progress on the game this month, and I\u2019ve just released a new version, 0.04.<\/p>\n<p>I have all of the basic functionality in the game now, but I want to take some more time to polish the Kickstarter pitch to be as awesome as possible. I feel this is important as the campaign will pretty much make or break whether I\u2019ll be able to complete the game. I mainly want to add, or at least concept, some of the more flashy things in the game, such as a flame thrower, freeze ray, jet pack, and some awesome looking enemies. My target now is to launch the Kickstarter either Nov. 29 or Dec. 6.<\/p>\n<p>Here\u2019s a vid showing off the new version which I released today:<\/p>\n<p><iframe allowfullscreen=\"\" frameborder=\"0\" height=\"281\" src=\"http:\/\/www.youtube.com\/embed\/8t75roFGrTA?fs=1&amp;feature=oembed\" width=\"500\"><\/iframe><\/p>\n<p>And as always you can play the current prototype at <a href=\"http:\/\/www.AnotherCastleTheGame.com\">http:\/\/www.AnotherCastleTheGame.com<\/a><\/p>","time":"November 2nd, 2012 12:49 pm","title":"Fission Mailed","title_was_empty":false}