{"assets":[],"author_link":"author\/gbgames\/","author_name":"GBGames","cat":"LD #24","categories":["LD #24"],"comments":[],"epoch":1345990200,"event":"LD24","likes":1,"metadata":{"p_key":"78336","p_author":"GBGames","p_authorkey":"0","p_urlkey":"287346","p_title":"Bug-killing Game Play","p_cat":"LD #24","p_event":"LD24","p_time":"1345990200","p_likes":"1","p_comments":"0","p_status":"WAYBACK","us_key":null,"us_name":null,"us_username":null,"event_start":"1345766400","event_key":"12","event_name":"LD24"},"source_url":"2012\/08\/26\/bug-killing-game-play\/","text":"<p>I managed to get a lot accomplished in a couple of hours.<\/p>\n<p><s>- get the player\u2019s character in the game<\/s><br\/>\n<s>- make it controllable<\/s><br\/>\n<s>- add obstacles (most likely boulders)<\/s><br\/>\n<s>- make collisions between the player and obstacles deadly<\/s><br\/>\n<s>- make collisions between bullets and boulders result in bullets disappearing<\/s><br\/>\n<s>- add an enemy<\/s><br\/>\n<s><b>- make collisions between bullets and enemies result in damaged enemies<\/b><\/s><br\/>\n<s><b>- make collisions between player and enemies result in killed player<\/b><\/s><br\/>\n\u2013 create a wave of enemies<br\/>\n\u2013 create a way to modify the wave of enemies so each enemy evolves in some way<\/p>\n<p>Right now, you can shoot enemies as they approach, and when they die, they become harmless and visibly destroyed. If you crash into an enemy that is still alive, you both die. <\/p>\n<p><a href=\"http:\/\/www.flickr.com\/photos\/29086141@N03\/7867206676\/\" title=\"Evolution Game Play by gbgames, on Flickr\"><img alt=\"Evolution Game Play\" height=\"251\" src=\"http:\/\/farm9.staticflickr.com\/8292\/7867206676_b4cd678761_n.jpg\" width=\"320\"\/><\/a><\/p>\n<p>Enemies are mindless right now. They simply move forward in a straight line to the left. While I have a bunch of random enemies that looks like a wave, I don\u2019t really have waves as a concept in the game. And with less than four hours left, I don\u2019t think I\u2019ll be adding lots of visibly different enemies and power-ups. We\u2019ll see.<\/p>\n<p>Oh, and my wife was nice enough to bring me something to snack on.<\/p>\n<p>Got any gwapes?<\/p>\n<p><a href=\"http:\/\/www.flickr.com\/photos\/29086141@N03\/7867153898\/\" title=\"Grapes by gbgames, on Flickr\"><img alt=\"Grapes\" height=\"240\" src=\"http:\/\/farm8.staticflickr.com\/7276\/7867153898_0fd240d0ce_n.jpg\" width=\"320\"\/><\/a><\/p>\n<p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/foodphoto\/\" rel=\"tag\">foodphoto<\/a><\/p>","time":"August 26th, 2012 2:10 pm","title":"Bug-killing Game Play","title_was_empty":false}