Using LOVE2d for LD
I am doing this Ludum Dare simply to compare to the first LD I did in 2010, to get a feeling of how well I’ve progressed over the years. Due to this fact, I will be using LOVE2D, the same engine I started with 2 years ago. I’ve spent the last day or so putting together an engine using some third party libraries and a basic gamestate. I’ve attached it below.
I’ve added quite a bit, including parts of the hump library, Love Frames, TLfres, and of course, the AnAl library.
The one thing I would like to do tomorrow before the jam starts is create some basic assets for the game. Art is usually the element that slows me down the most, so if I can get some basic particle emitters, sprite sheets and other elements out of the way now, it would really help me put on the polish during the 48. Since this is my first solo adventure since 2010, I also plan on doing a stream of my work, most likely using Ustream or another like-product.
Engine- http://dl.dropbox.com/u/16544039/BaseEngine.zip
Oh, and the themes I want the most?
Tunnels or Colony.