{"assets":[],"author_link":"author\/sethr\/","author_name":"SethR","cat":"LD #24","categories":["LD #24"],"comments":[],"epoch":1345843860,"event":"LD24","likes":1,"metadata":{"p_key":"78377","p_author":"SethR","p_authorkey":"0","p_urlkey":"287387","p_title":"Snap city","p_cat":"LD #24","p_event":"LD24","p_time":"1345843860","p_likes":"1","p_comments":"0","p_status":"WAYBACK","us_key":null,"us_name":null,"us_username":null,"event_start":"1345766400","event_key":"12","event_name":"LD24"},"source_url":"2012\/08\/24\/snap-city\/","text":"<p>3.5 hours in and still in the concept phase.<\/p>\n<p>I can\u2019t see the gameplay clearly yet, but I have a foggy sort of idea. \u00a0It involves me writing some dynamic level generation\/growing which sounds fun though.<\/p>\n<p>Making this mockup in photoshop was good though, I mentally ran through the coding stuff I\u2019ll use as I laid it out.<\/p>\n<p>I\u2019ve learned my lesson though, not even going to attempt \u201creal art\u201d this time around due to previous mishaps\u2026 ahem.<\/p>\n<p>\u00a0<\/p>\n<p><a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2012\/08\/ld24_mockup1.jpg\"><img alt=\"\" height=\"225\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2012\/08\/ld24_mockup1-300x225.jpg\" title=\"ld24_mockup1\" width=\"300\"\/><\/a><\/p>\n<p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/screenshot\/\" rel=\"tag\">screenshot<\/a><\/p>","time":"August 24th, 2012 9:31 pm","title":"Snap city","title_was_empty":false}