{"assets":[],"author_link":"author\/red-mike\/","author_name":"Red Mike","cat":"LD #25","categories":["LD #25"],"comments":[],"epoch":1355528880,"event":"LD25","likes":5,"metadata":{"p_key":"78424","p_author":"Red Mike","p_authorkey":"0","p_urlkey":"287434","p_title":"LD25 Progress Report #2","p_cat":"LD #25","p_event":"LD25","p_time":"1355528880","p_likes":"5","p_comments":"0","p_status":"WAYBACK","us_key":null,"us_name":null,"us_username":null,"event_start":"1355443200","event_key":"14","event_name":"LD25"},"source_url":"2012\/12\/14\/ld25-progress-report-2\/","text":"<p>Tilemap array initialised and basic loading code added. Advanced loading code added, basic track sprites added, no transitions yet. Small test to make sure map loading is working, and it works! Still trying to get through my first cup of tea, stomach issues and game-making marathons really don\u2019t mix.<\/p>\n<p><a href=\"http:\/\/www.ludumdare.com\/compo\/2012\/12\/14\/ld25-progress-report-2\/2-56\/\" rel=\"attachment wp-att-199243\"><img alt=\"2\" class=\"alignnone size-medium wp-image-199243\" height=\"127\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2012\/12\/2-300x127.png\" width=\"300\"\/><\/a><\/p>\n<p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/ld24\/\" rel=\"tag\">ld24<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/ld48\/\" rel=\"tag\">ld48<\/a><\/p>","time":"December 14th, 2012 11:48 pm","title":"LD25 Progress Report #2","title_was_empty":false}