IdentiThief: 3-hour report

Four computers sending packets to each other
In my game, IdentiThief, you are a packet-sniffer program trying to grab data on the hapless users of an unsecured network. Each computer has an identity, and part of this is sent in a packet to one of the other computers at an interval. This is my first Ludum Dare, and not one I’d really prepared to do, so I think I’ll aim for the 72-hour mark, considering I started at about 12am GMT. I am using a library that I’m developing for my final year project, built on top of Pygame. The goal of my library is to make quick prototyping of games easier and faster. I would publish it for your review now, but it’s a total mess documentation-wise. I’d rather release it (as I plan to open-source it) when it is a bit more usable. Anybody who’s interested can get it from me directly if they like.
Bedtime!