wordgenerator – Randomly generate names and words for your game.
A quick reminder to people about a tool I made a while back, wordgenerator.
wordgenerator is a simple Python script that does what it says on the tin – it generates random words – not real words, but randomly generated words which look about right, here is some example output when seeded with a British English dictionary:
- fanglas
- freering
- oxyger
- amenet
- moquiets
- consutey
- untive
- symborse
- prasting
- protithest
- weeloats
- dupliquding
- autobency
You too can generate random words for your in-game objects easily and quickly. Better yet, if you are making a game with dynamically generated content, you can use the Python script as a library and generate words on the fly!
Not only that, but it’s possible to seed it with other languages too! Check out Italian:
- impiate
- addoluccio
- coibinarei
- impresto
- accreste
- storano
Some other fun you can have:
- Seed it with city names to generate realistic-sounding city names.
- Seed it with some words you made up to generate a natural sounding ‘language’.
- Seed it with multiple languages to produce a cross-language.
- Seed it with pokemon names.
- Seed it with swear words.
The possibilities are endless! Little tools are generally a great way to speed up your development and make something cool during Ludum Dare. Good luck!