{"assets":[{"original":"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2012\/08\/tree1.gif","local":"\/data\/posts\/2012\/08\/29223e2174a54ab03bf0f4602b31ed99.gif"}],"author_link":"author\/ekunminnowbash\/","author_name":"ekunminnowbash","cat":"LD #24","categories":["LD #24"],"comments":[],"epoch":1346428980,"event":"LD24","likes":6,"metadata":{"p_key":"78550","p_author":"ekunminnowbash","p_authorkey":"0","p_urlkey":"287560","p_title":"15 min Post-Mortem \u201cPaprika Blue\u201d","p_cat":"LD #24","p_event":"LD24","p_time":"1346428980","p_likes":"6","p_comments":"0","p_status":"WAYBACK","us_key":null,"us_name":null,"us_username":null,"event_start":"1345766400","event_key":"12","event_name":"LD24"},"source_url":"2012\/08\/31\/15-min-post-mortem-paprika-blue\/","text":"<p>Eating my bagel sandwich on break at the cafe I wash dishes at. \u00a0Got 15 mins.<\/p>\n<p>Preparation: \u00a0Prior to ludum dare I was working on a project Grand Law, where I learned several useful animation techniques which definitely became useful during LD. \u00a0Eugene and I planned several games before LD, it was high energy as we anticipated the weekend, none of those games got off the ground but we had channel our excitement somehow of working together again I suppose. \u00a0I remembered last LD, it took me 48 hrs to settle on a visual style, so I decided to try to pin one down before the compo, a visual style that hopefully would help set us apart. \u00a0Finding that visual style didn\u2019t really happen, but I know I wanted to try something different with graphics, something that wouldn\u2019t be tiled based like many games I\u2019ve tried to make, and the first thing that came to mind was Aquaria. \u00a0We looked at the editor, and decided to make one of our own and design for Entropy was born.<\/p>\n<p>Day 1:<\/p>\n<p>I had my head against the wall still frustrated mulling over the design, was it going to pixel art or hi-res, nothing came out right except our initial painted background seen in the game. \u00a0I didn\u2019t have the editor to play around with the whole day. \u00a0I felt fairly unproductive, knowing the rest of my team was working hard on their own stuff, music and the editor\/engine.<\/p>\n<p>Day 2:<\/p>\n<p>Finally somewhere:<\/p>\n<p><a href=\"http:\/\/www.ludumdare.com\/compo\/2012\/08\/31\/15-min-post-mortem-paprika-blue\/tree-8\/\" rel=\"attachment wp-att-180148\"><img alt=\"\" class=\"alignnone size-full wp-image-180148\" height=\"376\" src=\"\/data\/posts\/2012\/08\/29223e2174a54ab03bf0f4602b31ed99.gif\" width=\"334\"\/><\/a><\/p>\n<p>I think the tree was the initial asset to come out, and set the rest of the visual style down for the project. \u00a0The editor was available at this point, I gawked for an hour really happy about it, it wasn\u2019t finished, but I could rotate and place images anywhere within it to get a feel for what I was going for.<\/p>\n<p><a href=\"http:\/\/www.ludumdare.com\/compo\/2012\/08\/31\/15-min-post-mortem-paprika-blue\/herorun\/\" rel=\"attachment wp-att-180150\"><img alt=\"\" class=\"alignnone size-full wp-image-180150\" height=\"256\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2012\/08\/herorun.png\" width=\"1536\"\/><\/a><a href=\"http:\/\/www.ludumdare.com\/compo\/2012\/08\/31\/15-min-post-mortem-paprika-blue\/fox\/\" rel=\"attachment wp-att-180149\"><img alt=\"\" class=\"alignnone size-full wp-image-180149\" height=\"128\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2012\/08\/fox.gif\" width=\"128\"\/><\/a><a href=\"http:\/\/www.ludumdare.com\/compo\/2012\/08\/31\/15-min-post-mortem-paprika-blue\/running-2\/\" rel=\"attachment wp-att-180152\"><img alt=\"\" class=\"alignnone size-full wp-image-180152\" height=\"256\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2012\/08\/running.gif\" width=\"256\"\/><\/a><\/p>\n<p>Just some unused assets for the fox, eventually settling on the last one seen in the game. \u00a0Our initial idea for the story was a creature shunned by his peers, he evolved much slower, constantly being rejected, eventually surpassing them and winning their favor yadee dada. \u00a0never made it in the game. \u00a0You could say that our graphics were constantly evolving (???) that wasn\u2019t really intention so however you want to quantify it. \u00a0I don\u2019t think we really aimed to match the theme but to make the best possible game we could in 3 days, I don\u2019t even know if we realistically aimed for the 72 hours. \u00a0I certainly didn\u2019t.<\/p>\n<p>Day 3<\/p>\n<p>The big day, we were all tired, and in the last hour, honestly it was tired yip yip yay, not the same excitement as the last LD. \u00a0We made 4 levels in the span of 20 minutes before submitting. \u00a0We cut out 3 of the levels that we weren\u2019t happy with. \u00a0I think part of the reason we weren\u2019t so exubherant this time, was because we knew we had a lot more work to do.<\/p>\n<p>And that\u2019s where we are now, we\u2019ve been constantly at work, recovering from the weekend, and pouring everything into building this game up. \u00a0We\u2019re not quite there in seeing the complete picture, but it\u2019s coming. \u00a0Eugene\u2019s been adding some awesome features to the editor, like zooming, scaling, color\/alpha effects. \u00a0I\u2019ve been sitting in the backseat thinking mostly of design and drawing a few more assets haha design\u2019s important okay! \u00a0Without the restriction of the weekend we can take this project any which way and I think its precisely that, that I\u2019m struggling with this.<\/p>\n<p><a href=\"http:\/\/www.ludumdare.com\/compo\/2012\/08\/31\/15-min-post-mortem-paprika-blue\/pretty-3\/\" rel=\"attachment wp-att-180153\"><img alt=\"\" class=\"alignnone size-full wp-image-180153\" height=\"359\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2012\/08\/pretty2.gif\" width=\"411\"\/><\/a><\/p>\n<p>You can play Paprika Blue here:<\/p>\n<p><a href=\"http:\/\/www.ludumdare.com\/compo\/ludum-dare-24\/?action=preview&amp;uid=15325\">http:\/\/www.ludumdare.com\/compo\/ludum-dare-24\/?action=preview&amp;uid=15325<\/a><\/p>\n<p>Thanks for Plaaaaaayyyyiinnnng<\/p>\n<p>-Keo<\/p>\n<div style=\"float: right;border: 1px solid #eee;padding: 2px;background: #fff;\"><div class=\"iLikeThis\" id=\"iLikeThis-180146\"><span class=\"counter\"><a class=\"image\" onclick=\"likeThis(180146);\">6<\/a><\/span><\/div><\/div>\n<p class=\"postmetadata alt\">\n<small>\n\t\t\t\t\t\tThis entry was posted\n\t\t\t\t\t\t\t\t\t\t\t\ton Friday, August 31st, 2012 at 4:03 pm\t\t\t\t\t\tand is filed under <a href=\"http:\/\/www.ludumdare.com\/compo\/category\/ld-24\/\" rel=\"category tag\" title=\"View all posts in LD #24\">LD #24<\/a>.\n\t\t\t\t\t\tYou can follow any responses to this entry through the <a href=\"http:\/\/www.ludumdare.com\/compo\/2012\/08\/31\/15-min-post-mortem-paprika-blue\/feed\/\">RSS 2.0<\/a> feed.\n\n\t\t\t\t\t\t\t\t\t\t\t\t\tYou can <a href=\"#respond\">leave a response<\/a>, or <a href=\"http:\/\/www.ludumdare.com\/compo\/2012\/08\/31\/15-min-post-mortem-paprika-blue\/trackback\/\" rel=\"trackback\">trackback<\/a> from your own site.\n\n\t\t\t\t\t\t\n\t\t\t\t\t<\/small>\n<\/p>","time":"August 31st, 2012 4:03 pm","title":"15 min Post-Mortem \u201cPaprika Blue\u201d","title_was_empty":false}