{"assets":[{"original":"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2012\/12\/ld25-11-550x402.png","local":"\/data\/posts\/2012\/12\/04104707126ffae5ad0bc73291d4f90f.png"}],"author_link":"author\/entity2d\/","author_name":"Entity2D","cat":"LD #25","categories":["LD #25"],"comments":[],"epoch":1355599320,"event":"LD25","likes":3,"metadata":{"p_key":"78568","p_author":"Entity2D","p_authorkey":"0","p_urlkey":"287578","p_title":"Update #1: Slow, but steady progress, aiming for jam release","p_cat":"LD #25","p_event":"LD25","p_time":"1355599320","p_likes":"3","p_comments":"0","p_status":"WAYBACK","us_key":null,"us_name":null,"us_username":null,"event_start":"1355443200","event_key":"14","event_name":"LD25"},"source_url":"2012\/12\/15\/update-1-slow-but-steady-progress-aiming-for-jam-release\/","text":"<p>Because of being at work most of day 1, I didn\u2019t get too much done today, but I think I\u2019ve built a solid foundation for my game.<\/p>\n<p>Latest screenshot:<\/p>\n<p><a href=\"http:\/\/www.ludumdare.com\/compo\/2012\/12\/15\/update-1-slow-but-steady-progress-aiming-for-jam-release\/ld25-1-2\/\" rel=\"attachment wp-att-205523\"><img alt=\"ld25-1\" class=\"alignnone size-large wp-image-205523\" height=\"402\" src=\"\/data\/posts\/2012\/12\/04104707126ffae5ad0bc73291d4f90f.png\" width=\"550\"\/><\/a><\/p>\n<p>\u00a0<\/p>\n<p>You are the guy in the middle with the hoodie, and you have to pickpocket the other people. At the moment, they all look the same, but they will look different in the final game.<\/p>\n<p>\u00a0<\/p>\n<p>Anyway, it\u2019s time to sleep. Unfortunately I have to work tomorrow (hopefully, with less hours than I worked today. This game probably won\u2019t be ready for the 48 hour compo, but I\u2019m aiming to release it for the jam.<\/p>","time":"December 15th, 2012 7:22 pm","title":"Update #1: Slow, but steady progress, aiming for jam release","title_was_empty":false}