{"assets":[{"original":"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2012\/12\/IMG_1635.jpg","local":"\/data\/posts\/2012\/12\/a554a1b4bee77deb7eb4cbb575a30f73.jpg"}],"author_link":"author\/atomic\/","author_name":"Atomic","cat":"LD #25","categories":["LD #25"],"comments":[],"epoch":1355572680,"event":"LD25","likes":6,"metadata":{"p_key":"78580","p_author":"Atomic","p_authorkey":"0","p_urlkey":"287590","p_title":"Way over my head","p_cat":"LD #25","p_event":"LD25","p_time":"1355572680","p_likes":"6","p_comments":"0","p_status":"WAYBACK","us_key":null,"us_name":null,"us_username":null,"event_start":"1355443200","event_key":"14","event_name":"LD25"},"source_url":"2012\/12\/15\/way-over-my-head\/","text":"<p>Thought making a basic tetris game on the Arduino would be way simpler\u2026 right now all it does is draw a 10\u00d720 board (each block is 2\u00d72 filled pixels with 1 empty pixel around) and draw the next piece on the top.<\/p>\n<p>All pieces are made of 4 blocks so I ended up storing 8 bytes per piece with the relative x and y coordinates of each block. I\u2019m pretty sure I went the wrong way about this.. actually this consumed pretty much all of my afternoon \u2019cause I kept trying to think of a better way to avoid using up those 8KB of RAM..<\/p>\n<p><a href=\"http:\/\/www.ludumdare.com\/compo\/2012\/12\/15\/way-over-my-head\/img_1635\/\" rel=\"attachment wp-att-202826\"><img alt=\"IMG_1635\" class=\"alignnone size-full wp-image-202826\" height=\"653\" src=\"\/data\/posts\/2012\/12\/a554a1b4bee77deb7eb4cbb575a30f73.jpg\" width=\"490\"\/><\/a><\/p>","time":"December 15th, 2012 11:58 am","title":"Way over my head","title_was_empty":false}