{"assets":[{"original":"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/04\/screen32-550x326.png","local":"\/data\/posts\/2013\/04\/67c211ec90bb963d192c7012b2991684.png"},{"original":"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/04\/screen32.png","local":"\/data\/posts\/2013\/04\/d6bc84d9d0d8f6364a597f1f73dfb575.png"}],"author_link":"author\/orni\/","author_name":"Orni","cat":"LD #26","categories":["LD #26"],"comments":[],"epoch":1367073360,"event":"LD26","likes":6,"metadata":{"p_key":"78619","p_author":"Orni","p_authorkey":"0","p_urlkey":"287629","p_title":"Demo Version!","p_cat":"LD #26","p_event":"LD26","p_time":"1367073360","p_likes":"6","p_comments":"0","p_status":"WAYBACK","us_key":null,"us_name":null,"us_username":null,"event_start":"1366934400","event_key":"16","event_name":"LD26"},"source_url":"2013\/04\/27\/demo-version\/","text":"<p style=\"text-align: center\"><a href=\"\/data\/posts\/2013\/04\/d6bc84d9d0d8f6364a597f1f73dfb575.png\"><img alt=\"screen3\" class=\"aligncenter size-large wp-image-239634\" height=\"326\" sizes=\"(max-width: 550px) 100vw, 550px\" src=\"\/data\/posts\/2013\/04\/67c211ec90bb963d192c7012b2991684.png\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/04\/screen32-550x326.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/04\/screen32.png 806w\" width=\"550\"\/><\/a><\/p>\n<h1 style=\"text-align: center\"><span style=\"text-decoration: underline\"><span style=\"color: #ff0000\"><a href=\"https:\/\/dl.dropboxusercontent.com\/u\/2667903\/LD26.swf\" target=\"_blank\"><span style=\"color: #ff0000;text-decoration: underline\">Play the demo here!<\/span><\/a><\/span><\/span><\/h1>\n<p>As many others I interpreted the theme in a visual way \u2013 however \u2013 I went to the total extreme and chose to use only 1-bit of the graphical spectrum. (that\u2019s minimalism for you)<\/p>\n<p>as you can see the game is far from done, you can play with WASD + Mouse and try to shoot those little buggers of the platform without getting knocked off it yourself. the physics hick up occasion, but it\u2019s quite stable now \u2013 only far from feature complete. so here\u2019s what I\u2019m planning:<\/p>\n<p><strong>todo:<\/strong><\/p>\n<ul>\n<li><span style=\"line-height: 13px\">3 different weapons (handgun, rifle, canon), currently only the rifle is implemented<\/span><\/li>\n<li>6 different enemy types, most of them shoot back (the one that\u2019s implemented now is supposed to evolve into a stronger form if you don\u2019t kill it in time)<\/li>\n<li>ingame objects, like crates and bombs that can be used to your advantage<\/li>\n<li>more \u201cjuciness\u201d, for example camera shakes and more particles<\/li>\n<li>actual music (the one you can hear now it only a placeholder)<\/li>\n<li>much more fun!<\/li>\n<\/ul>\n<p>so, enjoy the game and make sure to check out the upcoming builds as well as the final submission<\/p>\n<p>don\u2019t forget to be awesome !<\/p>\n<p>\u00a0<\/p>","time":"April 27th, 2013 2:36 pm","title":"Demo Version!","title_was_empty":false}