Some more progress on my warmup game

Added the gameplay on train in to work this morning. Going to make it so the gameplay actually loops, try to take out some of the cheap bombings (the bombs can spawn on top of you), and add just a high score list. Seems like a worthwhile thing to spend an hour of work time on.
Really really wishing I had flixels collisions in unity though, I am having a bunch of tunneling problems with the way I am doing collision detection now.
Tags: warmup ld26