{"assets":[{"original":"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/04\/templateLD-550x412.png","local":"\/data\/posts\/2013\/04\/93398763d24fb4f711a47b21266605f0.png"},{"original":"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/04\/FATOS.gif","local":"\/data\/posts\/2013\/04\/3cfb91a1fd2e34e2016e7788f982856a.gif"},{"original":"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/04\/Background_Sf_01-550x550.jpg","local":"\/data\/posts\/2013\/04\/0a5094292467be7dea8323d5d81589cb.jpg"},{"original":"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/04\/FATOS.gif","local":"\/data\/posts\/2013\/04\/3cfb91a1fd2e34e2016e7788f982856a.gif"}],"author_link":"author\/meedoc\/","author_name":"Meedoc","cat":"LD #26","categories":["LD #26"],"comments":[],"epoch":1367072220,"event":"LD26","likes":10,"metadata":{"p_key":"79060","p_author":"Meedoc","p_authorkey":"0","p_urlkey":"288070","p_title":"Day 1 \u2013 a game without name (for the moment)","p_cat":"LD #26","p_event":"LD26","p_time":"1367072220","p_likes":"10","p_comments":"0","p_status":"WAYBACK","us_key":null,"us_name":null,"us_username":null,"event_start":"1366934400","event_key":"16","event_name":"LD26"},"source_url":"2013\/04\/27\/day-1-a-game-without-name-for-the-moment\/","text":"<p>Well, we took our time this morning: having a breakfast while reading the different posts, testing some prototypes we found, going to buy an additional mattress\u2026<\/p>\n<p>But finally we did it! We found a cool concept (at least we think it is) just before lunch.<\/p>\n<p>We\u2019re trying to build a game based on the economy, one of the fundamental of the Minimalism movement.<\/p>\n<p>There are two avatars which have to cooperate in order to reach the exit of every level. The level is compound with several tetrominos. Each avatar has a specific action to interact with them:<br\/>\n1) Avatar A can rotate the tretomino under him either on X, Y or Z axis.<br\/>\n2) Avatar B can translate the tetromino under him either on X or Y axis.<\/p>\n<p>Each avatar is linked to a limited resource, which is consumed every time he uses his action. The only way to recover a resource, is to collect elements spread trough the level. When an avatar collect one of those elements, it refills the resource of the other avatar. So, if A collect 1 element, it\u2019s B\u2019s resource which is refilled.<\/p>\n<p>We\u2019re currently working on the game system and its progressing smoothly. In the meantime, I\u2019m preparing level templates. Thanks to those templates we\u2019ll be able to produce several levels by placing the collectible differently.<\/p>\n<p><a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/04\/templateLD.png\"><img alt=\"templateLD\" class=\"aligncenter size-large wp-image-239554\" height=\"412\" src=\"\/data\/posts\/2013\/04\/93398763d24fb4f711a47b21266605f0.png\" width=\"550\"\/><\/a><\/p>\n<p>\u00a0<\/p>\n<p>Regarding the art, we have the two avatars and their animation as well as 1 environment.<\/p>\n<p><a href=\"\/data\/posts\/2013\/04\/3cfb91a1fd2e34e2016e7788f982856a.gif\"><img alt=\"FATOS\" class=\"aligncenter size-full wp-image-239355\" height=\"512\" src=\"\/data\/posts\/2013\/04\/3cfb91a1fd2e34e2016e7788f982856a.gif\" width=\"512\"\/><\/a><\/p>\n<p>\u00a0<\/p>\n<p>\u00a0<\/p>\n<p>\u00a0<\/p>\n<p><a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/04\/Background_Sf_01.jpg\"><img alt=\"Background_Sf_01\" class=\"aligncenter size-large wp-image-239363\" height=\"550\" src=\"\/data\/posts\/2013\/04\/0a5094292467be7dea8323d5d81589cb.jpg\" width=\"550\"\/><\/a><\/p>\n<p>\u00a0<\/p>\n<p>\u00a0<\/p>\n<p>We should have a prototype this night, we\u2019ll keep you in touch! In order to reach this objective, we\u2019ll need to recover strengths so we\u2019re cooking a huge pot of fake carbonara <img alt=\":D\" class=\"wp-smiley\" src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/icon_biggrin.gif\"\/><\/p>\n<p>I hope it\u2019s going well for you too! =)<\/p>","time":"April 27th, 2013 2:17 pm","title":"Day 1 \u2013 a game without name (for the moment)","title_was_empty":false}