Progress
There we go. Some white squares on a black background. Can’t get more minimal than that, can you?
…Or can you? What if, instead of some squares, we had no squares?
Much better. Now when you press space, the player starts to minimalize nearby squares.
Just like in all great videogames, the goal is to get to green squares. There are also blue squares, which allow you to temporarily rebiggify the minimalized squares. It’s a half-decent puzzle game and a half-decent platformer, which either adds up to a decent game or, if you’re supposed use the Pythagorean theorem for this, to 70.71% of a decent game. Either one is all right with me.


