GAME DONE! A_VOID IS COMPLETE
Despite a proper hectic weekend I finished my game in time.
A_VOID is a procedural avoid-em-up with a glitchcore theme in which the levels start to break down after 10 seconds.
Really pleased with this one. About 12 hours dev time total.
Hope you enjoy it guys!
(PS- it’s windows only, made in GM7 so no options for porting to other platforms)
