{"assets":[],"author_link":"author\/goerp\/","author_name":"goerp","cat":"LD #26","categories":["LD #26"],"comments":[],"epoch":1367407440,"event":"LD26","likes":11,"metadata":{"p_key":"79308","p_author":"goerp","p_authorkey":"0","p_urlkey":"288318","p_title":"HUGE POST MORTEM PICTURES","p_cat":"LD #26","p_event":"LD26","p_time":"1367407440","p_likes":"11","p_comments":"0","p_status":"WAYBACK","us_key":null,"us_name":null,"us_username":null,"event_start":"1366934400","event_key":"16","event_name":"LD26"},"source_url":"2013\/05\/01\/huge-post-mortem-pictures\/","text":"<p>Sorry for the size of them. I just wanted to do another post mortem in comic form (sometimes I \u00a0just skip the whole Ludum Dare and just make the comic <img alt=\":)\" class=\"wp-smiley\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-includes\/images\/smilies\/icon_smile.gif\"\/> see \u00a0<a href=\"http:\/\/www.ludumdare.com\/compo\/2013\/02\/24\/no-progress-2\/\">the real world<\/a>).<\/p>\n<p>Anyway, here are my thoughts about LD26:<\/p>\n<div class=\"wp-caption alignnone\" style=\"width: 490px\"><a href=\"http:\/\/flash.goerp.nl\/ld\/ld26\/postmortem%20part1.jpg\"><img alt=\"\" class=\"\" height=\"698\" src=\"http:\/\/flash.goerp.nl\/ld\/ld26\/postmortem%20part1.jpg\" width=\"480\"\/><\/a><p class=\"wp-caption-text\">post mortem part 1<\/p><\/div>\n<div class=\"wp-caption alignnone\" style=\"width: 610px\"><a href=\"http:\/\/flash.goerp.nl\/ld\/ld26\/postmortem%20part2.jpg\"><img alt=\"\" height=\"398\" src=\"http:\/\/flash.goerp.nl\/ld\/ld26\/postmortem%20part2.jpg\" width=\"600\"\/><\/a><p class=\"wp-caption-text\">post mortem part 2<\/p><\/div>\n<p>And if the comic wasn\u2019t clear, here is the subtext:<\/p>\n<p><strong>Things that went right:<\/strong><\/p>\n<p>Positive attitude: I decided that there could be nothing wrong with the theme. The problem would be me. So I just had to be positive, so when my least favorite \u00a0theme was chosen I didn\u2019t despair but relaxed and just accepted any idea \u00a0that would or would not come.<\/p>\n<p>Music: I made music for the previous Mini Ludum, but those were on the spot unedited improvisations. This time I had three (!) tracks made in Reaper and even did two retakes on the guitar (and used my C64!). \u00a0And having a premade playlist with energizing music helped as well.<\/p>\n<p>No compromise: I had some OK ideas that were very doable in 48 hours, but I went for the idea that looked undoable but made me go \u2018YEAH!!\u2019. \u00a0 I also wanted some cartoons as \u00a0intro and ending(s) so there would be a story and I planned time for that.<\/p>\n<p>I was MAD! This idea (of the gamer having to program his entities who then went on their way) \u00a0was in my mind for a year but felt to big to do. Now I have something that (sort of) works in 72 hours! I can \u00a0expand on this.<\/p>\n<p>I made a last minute change to go with FlashPunk so I had no hassle with the graphical side.<\/p>\n<p><strong>Things that went left:<\/strong><\/p>\n<p>No preparation. \u00a0I decided to use Flash CS6 and FlashDevelop together but at some point I couldn\u2019t get my program to compile anymore, some weird Java Error. Luckily after a lot of \u00a0searching I found a workaround, but it cost me a lot of time. \u00a0And I still don\u2019t have a solution.<\/p>\n<p>Having a game where a GUI is important. I have almost no experience with making a GUI and the result was terrible. The biggest thing to fix in a post compo.<\/p>\n<p>Butt ugly in-game-graphics. I always thought \u2018I can make cartoons so I can do graphics\u2019, but I really need practice (or a team member) to make a game look good.<\/p>\n<p>No planning, no idea how far I was. \u00a0It just was a mad dash forward and after the deadline I found out that some key features did not work right at all.<\/p>\n<p>The game is hard to win or lose, so I expect hardly anybody to see the endings.<\/p>\n<p><strong>Conclusion<\/strong><\/p>\n<p>I don\u2019t think I will be high on any category but for myself this was the \u00a0Ludum Dare that gave me the most satisfaction: I\u2019m still in a wonderful afterglow (or is that sunburn?).<\/p>\n<p>Now back to playing all those games that look so much better than mine <img alt=\";-)\" class=\"wp-smiley\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-includes\/images\/smilies\/icon_wink.gif\"\/><\/p>\n<p><a href=\"http:\/\/www.ludumdare.com\/compo\/ludum-dare-26\/?action=preview&amp;uid=14225\">http:\/\/www.ludumdare.com\/compo\/ludum-dare-26\/?action=preview&amp;uid=14225<\/a><\/p>\n<p>\u00a0<\/p>\n<div style=\"float: right;border: 1px solid #eee;padding: 2px;background: #fff;\"><div class=\"iLikeThis\" id=\"iLikeThis-254091\"><span class=\"counter\"><a class=\"image\" onclick=\"likeThis(254091);\">11<\/a><\/span><\/div><\/div>\n<p class=\"postmetadata\">\n<small>\n\t\t\t\t\t\tThis entry was posted\n\t\t\t\t\t\t\t\t\t\t\t\ton Wednesday, May 1st, 2013 at 11:24 am\t\t\t\t\t\tand is filed under <a href=\"http:\/\/www.ludumdare.com\/compo\/category\/ld-26\/\" rel=\"category tag\">LD #26<\/a>.\n\t\t\t\t\t\tYou can follow any responses to this entry through the <a href=\"http:\/\/www.ludumdare.com\/compo\/2013\/05\/01\/huge-post-mortem-pictures\/feed\/\">RSS 2.0<\/a> feed.\n\n\t\t\t\t\t\t\t\t\t\t\t\t\tYou can <a href=\"#respond\">leave a response<\/a>, or <a href=\"http:\/\/www.ludumdare.com\/compo\/2013\/05\/01\/huge-post-mortem-pictures\/trackback\/\" rel=\"trackback\">trackback<\/a> from your own site.\n\n\t\t\t\t\t\t\n\t\t\t\t\t<\/small>\n<\/p>","time":"May 1st, 2013 11:24 am","title":"HUGE POST MORTEM PICTURES","title_was_empty":false}