{"assets":[],"author_link":"author\/makio\/","author_name":"Makio64","cat":"MiniLD","categories":["MiniLD"],"comments":[],"epoch":1375211880,"event":"","likes":10,"metadata":{"p_key":"79389","p_author":"Makio64","p_authorkey":"0","p_urlkey":"288399","p_title":"The Great Story of DOTS [report]","p_cat":"MiniLD","p_event":"LD27","p_time":"1375211880","p_likes":"10","p_comments":"0","p_status":"WAYBACK","us_key":null,"us_name":null,"us_username":null,"event_start":"1377216000","event_key":"18","event_name":"LD27"},"source_url":"2013\/07\/30\/the-great-story-of-dots-report\/","text":"<p><strong>\u00a0<a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/07\/logo2.png\"><img alt=\"logo\" class=\"alignnone size-medium wp-image-264759\" height=\"133\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/07\/logo2-300x133.png\" width=\"300\"\/><\/a><\/strong><\/p>\n<p><a href=\"http:\/\/www.ludumdare.com\/compo\/minild-44\/?action=preview&amp;uid=24863\" target=\"_blank\">\u201cThe Great Story of DOTS\u201d<\/a> is online, we had a rest and it\u2019s time for the report ! <img alt=\":)\" class=\"wp-smiley\" src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" style=\"height: 1em; max-height: 1em;\"\/><\/p>\n<p>I am currently in vacation in France with Aki, \u00a0and after read a tweet about 7dRTS,\u00a0I convaincs her to participate : \u00a0\u201cIt looks cool, fresh and it\u2019s an rts !! \ud83d\ude00 \u201d<\/p>\n<p>\u00a0<\/p>\n<p><strong>Day 1 : Brainstorming<\/strong><\/p>\n<p>Well we decide to participate but we were busy with spectacles, visits, friends and parents this week, so our main point was : \u201cno time\u201d\u2026<\/p>\n<p>We eliminate \u201ccomplex\u201d idea and spoke about dot soldier ( easy to design ), also the idea of draw free line interest us since few weeks ( we test it on another concept ) and we want try it on this project. Finally we get the idea of start on a small screen to reveal new mechanics and create a story . After mixing these elements we arrive to the current concept :<\/p>\n<p>Draw line to move your units and create building, an interface without button and with the background story of Dots vs Square.<\/p>\n<p><a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/07\/blog01.png\"><img alt=\"blog01\" class=\"alignnone size-medium wp-image-264762\" height=\"180\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/07\/blog01-300x180.png\" width=\"300\"\/><\/a><\/p>\n<p>Technical point of view we decide to made it for the web in html5with pixijs (2d framework using WebGL ). We are \u00a0very satisfate by it and thanks to them for their support on github <img alt=\":)\" class=\"wp-smiley\" src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" style=\"height: 1em; max-height: 1em;\"\/><\/p>\n<p>\u00a0<\/p>\n<p><strong>Day 2 :\u00a0Nothing !<\/strong><\/p>\n<p>\u00a0<\/p>\n<p><strong>Day 3 : Research<\/strong><\/p>\n<p>Aki start to made a design of the map and I create an small experiments to recognize shape ( <a href=\"http:\/\/makiopolis.com\/labs\/15\/\" target=\"_blank\">makiopolis.com\/labs\/15\/<\/a> )<br\/>\nWe also work hard to find a great name ( more hard than we though :p )<\/p>\n<p>\u00a0<\/p>\n<p><strong>Day 4 : Create the base<\/strong><\/p>\n<p>Aki continue on the map and I create the basic architecture of html and js.. but we were kidnapped by\u00a0friends to party<\/p>\n<p>\u00a0<\/p>\n<p><strong>Day 5 : Back on the field<\/strong><\/p>\n<p>Start developping and drawing hard<\/p>\n<p>\u00a0<\/p>\n<p><strong>Day 6 :<\/strong><\/p>\n<p>The dots finally attack castle and die in the water ( big progress <img alt=\":)\" class=\"wp-smiley\" src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" style=\"height: 1em; max-height: 1em;\"\/> ) and the design start to looking well ( some animations, more details ). The story system with the different condition checker was also done.<\/p>\n<p><a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/07\/charactors.png\"><img alt=\"charactors\" class=\"alignnone size-medium wp-image-264765\" height=\"240\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/07\/charactors-300x240.png\" width=\"300\"\/><\/a><\/p>\n<p><strong>Day 7 : The great day<\/strong><\/p>\n<p>Big rush, \u00a0we product a lot of assets and code to made it the current version with the maximum of features and all the story ( IA, Story, Timing , Animation, Monster, Mine, Big castle, Astar, etc\u2026 ). Also we change the map few times after testing to improve the gameplay. Add win \/ loose, eat pizza and thanks to \u201cpicard\u201d.<\/p>\n<p>Finally we post it there \u00a0! (OH YEAH)<\/p>\n<p>\u00a0<\/p>\n<p>You can find the src here :\u00a0<a href=\"https:\/\/github.com\/ipfix\/The_Great_Story_of_DOTS\" target=\"_blank\">https:\/\/github.com\/ipfix\/The_Great_Story_of_DOTS<\/a> , for any questions don\u2019t hesitate to ask @akican or me ( @makio64 ) directly on twitter or in the comments !<\/p>\n<p>\u00a0<\/p>\n<p>Thanks geeks to read us, we hope you enjoy it and we wait your feedback ! ^.^<\/p>","time":"July 30th, 2013 7:18 pm","title":"The Great Story of DOTS [report]","title_was_empty":false}