Motivation and Finishing – How Do You Handle It?

I’ve been having trouble with motivation lately. Like, trouble working at all.

I’ve decided to do some super-small projects in a sprint style to try to get me back into the habit of working on games.

I have a question for my fellow LDers, though.

How do you folks handle the problem of motivation? What do you do to help yourself finish things?

I want to hear some ideas and maybe have some useful methods out there.

More about this after the page break! 😀

Personally, I’ve usually been better at finishing smaller projects. I’ve gotten into the habit of starting things that are doomed by a combination of their scale and my attention span. Since I have trouble staying on a single idea for very long (I actually have ADD, diagnosed by my psychiatrist), having much smaller things will hopefully help me. Heck, since I know that my upcoming project (which I’m starting tonight at 8PM EDT / 12AM GMT) is only going to be about 24h long (really will be working for that, though I’ll take a little more time if I really need it and am almost done), I’m very excited to work on it. I know I won’t have to commit to a single thing for months on end, so I can finish easily and then move on to the next thing very soon after.

So… what do other LDers do to get and stay motivated? What helps you finish projects? I’m curious what others do, since this has been a problem for me lately.

As for the game I’m going to make…

I’m going to put it on Kongregate to see if I can get a little bit of ad money from it. I don’t expect much (really, I don’t), but it’ll be nice to get something out there to prove that I really am a game developer.

I’ll write a post about it when it’s been uploaded and I’ve got it ready for people to play. 😀

Peace, love, and the sweet feeling of progress,

– Henry