{"assets":[{"original":"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/07\/Flatland-1-550x440.jpg","local":"\/data\/posts\/2013\/07\/f776211acd7b4c41911258aaed6304c6.jpg"},{"original":"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/07\/Flatland-1.jpg","local":"\/data\/posts\/2013\/07\/c6f81f03d0c9a42edb23b50ad5e3dc54.jpg"}],"author_link":"author\/pdyxs\/","author_name":"pdyxs","cat":"LD #21","categories":["LD #21"],"comments":[],"epoch":1375308420,"event":"LD21","likes":4,"metadata":{"p_key":"79395","p_author":"pdyxs","p_authorkey":"0","p_urlkey":"288405","p_title":"Flatland: Fallen Angle wins an award, now Free!","p_cat":"LD #21","p_event":"LD27","p_time":"1375308420","p_likes":"4","p_comments":"0","p_status":"WAYBACK","us_key":null,"us_name":null,"us_username":null,"event_start":"1377216000","event_key":"18","event_name":"LD27"},"source_url":"2013\/07\/31\/flatland-fallen-angle-wins-an-award-now-free\/","text":"<p><a href=\"\/data\/posts\/2013\/07\/c6f81f03d0c9a42edb23b50ad5e3dc54.jpg\"><img alt=\"Flatland 1\" class=\"aligncenter size-large wp-image-264903\" height=\"440\" sizes=\"(max-width: 550px) 100vw, 550px\" src=\"\/data\/posts\/2013\/07\/f776211acd7b4c41911258aaed6304c6.jpg\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/07\/Flatland-1-300x240.jpg 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/07\/Flatland-1-550x440.jpg 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/07\/Flatland-1.jpg 1280w\" width=\"550\"\/><\/a><\/p>\n<p>About 6 months after\u00a0<a href=\"http:\/\/www.ludumdare.com\/compo\/ludum-dare-21\/?action=preview&amp;uid=2440\">coming 6th in Innovation in Ludum Dare 21<\/a>\u00a0(<a href=\"http:\/\/www.kongregate.com\/games\/pdyxs\/escape-from-flatland-an-adventure-of-two-dimensions\">web version of the game is here<\/a>), I made a new version of Flatland as a team project, as a part of starting up <a href=\"http:\/\/www.seethroughstudios.com\">our new studio<\/a>. We made, marketed and released the game in 96 hours (over a 3 week period), fixed it up a bit, released it again, and then <a href=\"http:\/\/www.freeplay.net.au\/2012\/09\/freeplay-awards-2012-winners\/\">won an award for best writing in an Australian game<\/a>. We also got <a href=\"http:\/\/www.rockpapershotgun.com\/2012\/02\/27\/a-game-with-a-point-flatland-fallen-angle\/\">a lovely write-up from Rock, Paper, Shotgun<\/a> about the game.<\/p>\n<p>In all that time, I didn\u2019t post anything here, because, well, yeah. No real excuse. Suffice to say, none of this would have happened had it not been for Ludum Dare.<\/p>\n<p>6 months after all of that, we\u2019ve decided to release Fallen Angle for free! There\u2019s a <a href=\"http:\/\/www.seethroughstudios.com\/games\/#flatland\" target=\"_blank\">plethora of options for playing the game on our website<\/a> (torrents, kongregate, and direct download), as well as a bunch of special extras we\u2019ve put together for the occasion (including a 60-page e-book chronicling the entire development experience, a soundtrack and making of videos). Check it out, and please let us know what you think of the game!<\/p>\n<p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/flatland\/\" rel=\"tag\">flatland<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/free\/\" rel=\"tag\">free<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/successstory\/\" rel=\"tag\">SuccessStory<\/a><\/p>","time":"July 31st, 2013 10:07 pm","title":"Flatland: Fallen Angle wins an award, now Free!","title_was_empty":false}