Second ever Panda3D game to grace Ludum Dare
I recently broke up with Unity3D for…many reasons.
I also recently hooked up with this hidden gem of an engine, Panda3D. Fully foss, C++ under the hood, Python API.
Going to be using that this time around, and coding on Linux Mint.
Also switching from Photoshop to Gimp; no clue what I’m going to do with music since Reason doesn’t have a Linux port. Might have to jump back to Windows for an hour or two to build my soundtrack.