Strat Souls: WIP 3

Only under the hood stuff changes today.

 

2013-07-24-21_30_43-Greenshot

Over the course of doing this so many times, I think I’ve ended up with a really good façade class for my units.

It pays well to name and design your functions in the problem domain! Thinking in terms of FaceOtherUnit() is easier than RotateToTargetDirection(). Abstract those low level details with your façade!

Preview of my Behaviour Tree plugin, currently codenamed “INTLord”

I’m doing some quick work to bring my half-baked Behaviour Tree plugin into the game. Should get something up within the day.

 

Man, it feels good to refactor some code.

Oh yeah…

Tags: progress, screenshot, Strat Souls, unity

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This entry was posted on Wednesday, July 24th, 2013 at 6:54 am and is filed under MiniLD #44 / 7dRTS. You can follow any responses to this entry through the RSS 2.0 feed. You can leave a response, or trackback from your own site.