{"assets":[],"author_link":"author\/goodlookinguy\/","author_name":"Goodlookinguy","cat":"LD #28","categories":["LD #28"],"comments":[],"epoch":1386723780,"event":"LD28","likes":4,"metadata":{"p_key":"79442","p_author":"Goodlookinguy","p_authorkey":"0","p_urlkey":"288452","p_title":"Seventh I\u2019m In","p_cat":"LD #28","p_event":"LD28","p_time":"1386723780","p_likes":"4","p_comments":"0","p_status":"WAYBACK","us_key":null,"us_name":null,"us_username":null,"event_start":"1386892800","event_key":"20","event_name":"LD28"},"source_url":"2013\/12\/11\/seventh-im-in\/","text":"<p>So here comes another Ludum Dare for my team and I; and you know what? We\u2019re in.<\/p>\n<p>My History with Ludum Dare<br\/>\nLD 22: Didn\u2019t complete a game but turned it in anyways.<br\/>\nLD 23: Hard to track down bug killed the game 8-hours before the end of the jam.<br\/>\nLD 24: Did as much as LD 22.<br\/>\nLD 25: Finally finished a game first time. Both in the LD and ever.<br\/>\nLD 26: Finished second game ever and by myself in the 2-day time squeeze.<br\/>\nLD 27: Was really sick the whole compo. Didn\u2019t finish (because I slept too much), but made the most complex game mechanics I\u2019ve ever made.<\/p>\n<p>On this seventh edition of the Ludum Dare, I look forward to not being sick and having a chance to really give some of the new stuff, I made since the last Ludum Dare, a good test run. My goal this time around, opposed to my output of the last Ludum Dare, is the limit the mechanics and their complexity. See what can produced under a constrained system. So here\u2019s to hoping I make something neat! *cross fingers*<\/p>\n<p>What I\u2019m using!<br\/>\n<u>Programming Language(s)<\/u>: <a href=\"http:\/\/www.monkeycoder.co.nz\/\">Monkey<\/a><br\/>\n<u>Editor(s)<\/u>: <a href=\"http:\/\/www.jungleide.com\/\">JungleIDE<\/a>, <a href=\"http:\/\/notepad-plus-plus.org\/\">Notepad++<\/a><br\/>\n<u>Graphic<\/u>: <a href=\"http:\/\/www.humanbalance.net\/gale\/us\/\">Graphics Gale<\/a>, Photoshop<br\/>\n<u>Sound Effects and Music<\/u>: <a href=\"http:\/\/www.bfxr.net\/\">bfxr<\/a>, <a href=\"http:\/\/soundation.com\/\">Soundation<\/a>, FL Studio, or public domain music\/sounds<br\/>\n<u>Library\/Framework<\/u>: <a href=\"https:\/\/bitbucket.org\/Goodlookinguy\/xaddon\/overview\">XAddon<\/a> (my lib\/framework), <a href=\"https:\/\/code.google.com\/p\/fontmachine\/\">FontMachine<\/a>, <a href=\"https:\/\/code.google.com\/p\/monkey-json\/\">Monkey-JSON<\/a><\/p>\n<p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/bfxr\/\" rel=\"tag\">bfxr<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/im-in\/\" rel=\"tag\">im in<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/ld28\/\" rel=\"tag\">LD28<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/ld48\/\" rel=\"tag\">ld48<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/ludum-dare-28\/\" rel=\"tag\">Ludum Dare 28<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/monkey\/\" rel=\"tag\">monkey<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/woo-hoo\/\" rel=\"tag\">woo hoo<\/a><\/p>","time":"December 11th, 2013 1:03 am","title":"Seventh I\u2019m In","title_was_empty":false}