{"assets":[],"author_link":"author\/red-ring-rico\/","author_name":"Red Ring Rico","cat":"LD #27","categories":["LD #27"],"comments":[],"epoch":1377176040,"event":"LD27","likes":4,"metadata":{"p_key":"79518","p_author":"Red Ring Rico","p_authorkey":"0","p_urlkey":"288528","p_title":"Second Time","p_cat":"LD #27","p_event":"LD27","p_time":"1377176040","p_likes":"4","p_comments":"0","p_status":"WAYBACK","us_key":null,"us_name":null,"us_username":null,"event_start":"1377216000","event_key":"18","event_name":"LD27"},"source_url":"2013\/08\/22\/second-time-5\/","text":"<p>The first time was great.\u00a0 Well, maybe not for those playing, but I did learn how not to design a game.\u00a0 Being more technically inclined, I was always thinking about how I could make sure there was room for expanding the game as I worked on it.\u00a0 Building it up in the last five hours was working much better for me, but it was too little to late and I had already had too much sleep as well.\u00a0 This weekend was meant for working on another project, but I figured that it can wait.<\/p>\n<p>\u00a0<\/p>\n<p>I\u2019ll be using:<\/p>\n<p>\u00a0<\/p>\n<p>Language: C++<\/p>\n<p>Platform: Linux<\/p>\n<p>\u00a0<\/p>\n<p><strong>Tools<\/strong><\/p>\n<p>Editor: gVim<\/p>\n<p>Compiler: GCC<\/p>\n<p>Version Control: Git<\/p>\n<p>3D: Blender<\/p>\n<p>2D: GIMP<\/p>\n<p>Audio: Linux Multimedia Studio<\/p>\n<p>\u00a0<\/p>\n<p>I have a Git repository <a href=\"https:\/\/github.com\/El-Rico\/LD27\" target=\"_blank\" title=\"El-Rico's Ludum Dare #26 entry\">here<\/a> for my entry, which will contain a simple Hello World window until the competition starts.\u00a0 In addition to this, I shall be using my Open Source engine (well, more of a piston in an engine right now) <a href=\"https:\/\/github.com\/El-Rico\/ZED\" target=\"_blank\" title=\"El-Rico's ZED Engine\">ZED<\/a> to aid in speeding up development.<\/p>\n<p>\u00a0<\/p>\n<p>Continuous Integration is handled by an instance of Jenkins <a href=\"https:\/\/ci.opengamedevelopers.org\" target=\"_blank\" title=\"Jenkins Continuous Integration Instance\">here<\/a>.\u00a0 Builds will be available from <a href=\"ftp:\/\/ftp.opengamedevelopers.org\/projects\/ld27\/builds\/unstable\/linux\/x86\" target=\"_blank\" title=\"Latest unstable Linux build of the Ludum Dare #27 entry\">here<\/a> (unstable) or <a href=\"ftp:\/\/ftp.opengamedevelopers.org\/projects\/ld27\/builds\/stable\/linux\/x86\" target=\"_blank\" title=\"Latest stable Linux build of the Ludum Dare #27 entry\">here<\/a> (stable) for the Linux version.<\/p>\n<p>In addition, I may be using Twitch to <a href=\"http:\/\/www.twitch.tv\/teh_programerer\" target=\"_blank\" title=\"teh_programerer's Twitch\">stream my progress<\/a>.\u00a0 I use a 1200\u00d71920 monitor for my code and a 1920\u00d71080 for testing the game, so I\u2019m not sure which monitor would be most interesting.<\/p>\n<p>\u00a0<\/p>\n<p>\u00a0<\/p>\n<p>Good luck everyone and have fun!<\/p>","time":"August 22nd, 2013 12:54 pm","title":"Second Time","title_was_empty":false}