Fade in [raw] LD28LD #28 15. Dec 2013 · 06:41 UTC · 2 days after compo start by rxi · 22 MenuState -> PlayState over-exposure-ish-fade-in (you’ll have to excuse the banding from the GIF’s limited palette) I may or may not have added day/night cycles, too.. Lets try not to leave the gameplay and plot down to the last 2hours like usual…