I’m doing Ludum Dare #25!
I just moved, so I still don’t really even have a proper desk setup, but I think I will still be ready for LD #25! Here’s the traditional framework/tool declarations.
Framework: Either my as3 framework Stego, which has got me through quite a few LDs, or Unity if 3d feels like the way to go for whatever idea I get.
Language/IDE: Either AS3+FlashDevelop or C#+Unity+Monodevelop
Graphics: Photoshop
Music: I like how it worked out in LD#24 when I didn’t make music exactly but did make kind of a ambient soundscape (with Wario Ware DIY and PaulStretch) for the background and use instrument samples for sound effects. I feel like that came out pretty cool. GreaseMonkey’s music generator is another possibility.
Sound Effects: I think I will use GoldWave to modify either stuff made with BFXR or instrument samples from here.
Timelapse: Keeyai’s Chronolapse.
Sauce Control: Mercurial, pushed to Bit Bucket.
Interweb pagesite: http://excitemike.com/
IMPORTANT MESSAGE: 