{"assets":[{"original":"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/12\/Screen16-300x180.png","local":"\/data\/posts\/2013\/12\/9ed3f8fd2b3b150e353132cfc1129c6d.png"},{"original":"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/12\/Screen16.png","local":"\/data\/posts\/2013\/12\/7128ecdf93217d903a9848438fd7c847.png"}],"author_link":"author\/erkberg\/","author_name":"Erkberg","cat":"LD #28","categories":["LD #28"],"comments":[],"epoch":1387570320,"event":"LD28","likes":5,"metadata":{"p_key":"79816","p_author":"Erkberg","p_authorkey":"0","p_urlkey":"288826","p_title":"\u201cIncomplete\u201d Postmortem","p_cat":"LD #28","p_event":"LD28","p_time":"1387570320","p_likes":"5","p_comments":"0","p_status":"WAYBACK","us_key":null,"us_name":null,"us_username":null,"event_start":"1386892800","event_key":"20","event_name":"LD28"},"source_url":"2013\/12\/20\/incomplete-postmortem\/","text":"<p><a href=\"\/data\/posts\/2013\/12\/7128ecdf93217d903a9848438fd7c847.png\"><img alt=\"Screen1\" class=\"alignnone size-medium wp-image-325210\" height=\"180\" src=\"\/data\/posts\/2013\/12\/9ed3f8fd2b3b150e353132cfc1129c6d.png\" width=\"300\"\/><\/a><\/p>\n<p>\u00a0<\/p>\n<p><strong>Link: <\/strong><a href=\"http:\/\/www.ludumdare.com\/compo\/ludum-dare-28\/?action=preview&amp;uid=24534\" target=\"_blank\">http:\/\/www.ludumdare.com\/compo\/ludum-dare-28\/?action=preview&amp;uid=24534<\/a><\/p>\n<p>Incomplete was my second LD entry and the first to the jam.<br\/>\nI worked together with my brother on this. He did the graphics, me the code and audio.<br\/>\nTogether we worked out the concept for the game and tested it (at least a little).<\/p>\n<p><strong>What went right:<\/strong><br\/>\n\u2013 Working with my brother: It was almost a perfect balance of workload between us and he is just so much better at creating graphics than I alone will ever be.<br\/>\n\u2013 Having a friend over: He participated in the compo and it was very refreshing and exciting to see each other progress and help out sometimes.<br\/>\n\u2013 Some distraction: Bowling, playing cards, smoking hookah together \u2013 clears your head and I really couldn\u2019t sit in front of the monitor all day for three days straight.<br\/>\n\u2013 Using Construct 2: Using a game creation software I became very familiar with was relaxing, although it required some effort to create the foundation for making a point and click adventure with it.<\/p>\n<p><strong>What went wrong:<\/strong><br\/>\n\u2013 Not thinking the concept through: Our first concept was to create 5 games in one game, mainly really tiny minigames and one adventure screen. Unfortunately the mingames were pretty unfun, so we kicked them out and decided to go for a pure point and click adventure.<br\/>\n\u2013 Making a point and click adventure: Well, other genres just offer more fun and interactivity with less effort. Especially the lots of graphics were very time-consuming.<br\/>\n\u2013 Appointments on the final day: I had to go to the dentist, my brother to university. Since we met at our parents house for the jam, we both had to travel some distance there and lost valuable hours.<br\/>\n\u2013 No experience in creating music: It took quite some time and the result really isn\u2019t that good.<br\/>\n\u2013 Time spent on graphics: My brother said he spent a lot of time on single small graphics and sometimes less time on the important ones.<\/p>\n<p>Overall, it was a very fun experience again. We both learned a lot and are looking forward to playing and rating many of the games created and of course to LD29.<\/p>\n<p>Greetings and have a nice day!<\/p>","time":"December 20th, 2013 8:12 pm","title":"\u201cIncomplete\u201d Postmortem","title_was_empty":false}