{"assets":[],"author_link":"author\/aidop\/","author_name":"AidoP","cat":"LD #27","categories":["LD #27"],"comments":[],"epoch":1377374820,"event":"LD27","likes":0,"metadata":{"p_key":"79855","p_author":"AidoP","p_authorkey":"0","p_urlkey":"288865","p_title":"Why I hate loading levels.","p_cat":"LD #27","p_event":"LD27","p_time":"1377374820","p_likes":"0","p_comments":"0","p_status":"WAYBACK","us_key":null,"us_name":null,"us_username":null,"event_start":"1377216000","event_key":"18","event_name":"LD27"},"source_url":"2013\/08\/24\/why-i-hate-loading-levels\/","text":"<p>For the past couple of hours of work(more like couple * couple), Iv been stuck creating my level creator and level loading algorithms.(Why did I leave longest for last). Well the level creator done finally and it somehow sort of works kindof. Yeh its not yet reliable.<\/p>\n<p>Oh well, only 22 hours left! Should be awake for next 8 hours. My first ludum dare.(and public game) is actually working. And slick hasn\u2019t failed me(yet).<\/p>","time":"August 24th, 2013 8:07 pm","title":"Why I hate loading levels.","title_was_empty":false}