{"author_name":"NoTrueSpaceman","cat":"LD #35","comments":[],"epoch":1460763600,"likes":0,"metadata":{"p_key":"7988","p_author":"NoTrueSpaceman","p_authorkey":"30184","p_urlkey":"43430","p_title":"We\u2019re in for\u2026 HARD MODE","p_cat":"LD #35","p_event":"LD35","p_time":"1460763600","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"30184","us_name":"NoTrueSpaceman","us_username":"notruespaceman","event_start":"1460678400","event_key":"33","event_name":"LD35"},"text":"<p>This go round I&#8217;ll be working with Phaser\/Typescript to make a platformer. \u00a0Everyone on the team is stretching themselves to try something \u00a0new.<\/p>\n <p>My personal challenge is to do all the graphic art, music, and SFX&#8230; Which is going to be fun because I&#8217;m neither an artist or a musician! I wanted to try something different this time.<\/p>\n <p>Mike will be doing the programming, and while he&#8217;s a programmer by trade, he&#8217;s only done the tutorial of Phaser. CHALLENGE ACCEPTED<\/p>\n <p>Our third team member is a heavy Unity user, but that won&#8217;t help here because there&#8217;s no C# or IDE to be found.<\/p>\n <p>We might need some help so we have a few other guys who might show up to give a hand&#8230; We&#8217;ll see what sort of unfamiliar thing we can foist on them. \ud83d\ude09<\/p>\n <p>See you at the finish line and have fun!<\/p>","time":"April 15th, 2016 6:40 pm","title":"We\u2019re in for\u2026 HARD MODE"}