Progress Report 2 – Gameplay video + Level editor
@nddrylliog reporting here, I just wanted to show off some of the animations @bigsylvain made:
The top and bottom part of human characters are different and can be animated separately. For example, ‘walking-bat’ and ‘punching-bat’ are separate top animations,
and ‘walking’ and ‘punching-foot’ are separate bottom animations, all seamlessly combined up here.
I also made a video of the level editor in action, featuring ducks (as always) and a Musk Ox, courtesy of @eschlagmann!
And after I finished uploading the video of course I made some more improvements to the level editor.. multi-layer editing is in!
You can read the code on GitHub, it’s gonna be open-source and it’s built using ooc (my programming language) & a custom framework on top of SDL, OpenGL, Chipmunk, and SDL_mixer.
That’s it for now, folks!
