[LD22] Update Footage

Incomplete Soul was my entry in Ludum Dare 22. The above video is current active music and gameplay from the most recent version as of today.The sound effects stand out as a little too basic against the complex pieces made using the procedural music generator at Abundant Music dot com. The mechanics are also a little too basic and primitive to be engaging.

The path finding subroutine for the woman and guard characters works well. The woman will always choose the path that ignoring directly turning around which will lead farthest away from the player in the next tile. The guard will always choose the path that ignoring directly turning around which will lead closest to the character in the next tile.

This is a nice proof of concept video showing actual working code. There will likely be a release of prototype version update this weekend. Feel free to leave any feedback in the comments below.

This was cross-posted from my development blog at wally2069.blogspot.com

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This entry was posted on Friday, February 7th, 2014 at 1:06 pm and is filed under LD #22. You can follow any responses to this entry through the RSS 2.0 feed. You can leave a response, or trackback from your own site.