[Obsolete; Thank you, LD!] Need a proofreader to release the game! (and it’s not a lot of text)
Sig.NULL, an upcoming puzzle game by our fellow Ludum Darers SaintHeiser and arrogant.gamer, which is a Hi-Fi remake of Signal (made in puzzlescript), is 99% ready right now, and is now suffering from a certain localization issue. It utilizes phrases in Latin, and we’ve tried our best to get their proper translations (either by finding the official ones or translating to English from the Latin-to-Russian translations), but eventually ended up without much confidence in what we’ve done. I was into fixing SaintHeiser’s, let’s say, eclectic English for ages, and he’s even getting better at it, but lingua Latina is something totally different.
(click the images to view in full size)
Pre-final demo video here:
http://www.youtube.com/watch?v=fPBEyZyHTuk&feature=youtu.be
Ludum Dare, I call upon thee! You’re full of people fluent in English, being the essence of modern international game development contests! I hope that this post is being read by somebody who is willing to do a bit of proofreading (actually the full text is not very long at all). If this is about you, please take a look at this document and write a comment to this post about any discrepancies you find (your name/nickname makes it to the credits, of course):
https://docs.google.com/spreadsheet/ccc?key=0AsLCD4rqZJTPdG1ab0gwZnpzbEp0bFUwbElPLXdwcXc&usp=sharing
If not, then alas, four months were wasted, we can’t just release Sig.NULL like this.
Another fellow Ludum Darer,
Xitilon.HD408



