Progress Report 3
I think my core game is fully coded, now on to level design!
Since you only have 10 seconds of health you better make the most of it! When you die your corpse will be shown on screen with (time permitting) a bloody bath of gibbing. It’s really hilarious to see your time go out and your character explode where he was at. But have no fear, enemies and potions reset after your re-materialize at a savestone. So you can continue on however you want.
Now all I need is to expand the game and then you all can have fun watching your character try to escape the clutches of death with each health potion he consumes. ![]()
