Time Surge: Final Countdown

Lost a day worth of Programmer Time yesterday, so we had to hit this project with the Simplification Stick a few times. Moving into the last day, we anticipate getting done with about 6 of 10 planned Puzzle Rooms, but we’re still working hard to implement as many as possible. Things are shaping up, though; the gameplay is turning out to be a little bit Pipe Dream, and a little bit Ghost Trick.

Yes, his arms still need to be animated. I’m considering that a stretch goal at this point, though. :3