{"assets":[{"original":"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/08\/at-the-cafe-2-300x169.png","local":"\/data\/posts\/2013\/08\/aca081975eaf673436c9733eeffbeac9.png"},{"original":"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/08\/BG4-300x187.png","local":"\/data\/posts\/2013\/08\/6f6e62c302770ecf7c38852b53371621.png"},{"original":"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/08\/tous-300x187.png","local":"\/data\/posts\/2013\/08\/77afe7870a76668a889b6f3e60a89813.png"},{"original":"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/08\/Crab-300x187.png","local":"\/data\/posts\/2013\/08\/ca3ef935610cd77728539b6066021ef4.png"},{"original":"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/08\/fuckedup.png","local":"\/data\/posts\/2013\/08\/af0106a567425dbdb9cc7c934e9f9270.png"}],"author_link":"author\/pierrec\/","author_name":"Pierrec","cat":"LD #27","categories":["LD #27"],"comments":[],"epoch":1377794400,"event":"LD27","likes":21,"metadata":{"p_key":"80169","p_author":"Pierrec","p_authorkey":"0","p_urlkey":"289179","p_title":"How I gave up twice during this LD27 and eventually made a game I\u2019m proud of anyway.","p_cat":"LD #27","p_event":"LD27","p_time":"1377794400","p_likes":"21","p_comments":"0","p_status":"WAYBACK","us_key":null,"us_name":null,"us_username":null,"event_start":"1377216000","event_key":"18","event_name":"LD27"},"source_url":"2013\/08\/29\/how-i-gave-up-twice-during-this-ld27-and-eventually-made-a-game-im-proud-of-anyway\/","text":"<p><a href=\"http:\/\/www.ludumdare.com\/compo\/2013\/08\/29\/how-i-gave-up-twice-during-this-ld27-and-eventually-made-a-game-im-proud-of-anyway\/at-the-cafe-2\/\" rel=\"attachment wp-att-292985\"><img alt=\"at the cafe 2\" class=\"aligncenter size-medium wp-image-292985\" height=\"253\" sizes=\"(max-width: 450px) 100vw, 450px\" src=\"\/data\/posts\/2013\/08\/aca081975eaf673436c9733eeffbeac9.png\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/08\/at-the-cafe-2-300x169.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/08\/at-the-cafe-2-550x310.png 550w\" width=\"450\"\/><\/a><\/p>\n<p>First of all\u00a0: <a href=\"http:\/\/www.ludumdare.com\/compo\/ludum-dare-27\/?action=preview&amp;uid=1874\">here\u2019s my entry<\/a>, since this is what I\u2019m going to talk about.<\/p>\n<p>Now\u00a0: How the fuck did this happen\u00a0?<\/p>\n<p>Warning, it turned up to be a long story (but there are pictures and all, so it might be fine)<\/p>\n<p>\u00a0<\/p>\n<p><b>Chapter 1\u00a0: The \u00ab\u00a0Awesome\u00a0\u00bb idea <\/b><\/p>\n<p>\u00a0<\/p>\n<p>Usually, on Ludum Dare (it\u2019s my 7th), I go to bed early on Friday, then wake up early on Saturday to discover the theme and think about it in a cafe (I\u2019m in France, so the theme is announced at 3 a.m). This time was a bit different though\u00a0: instead of going to bed, I went to the bar and had some pints. Then some wine. Then some more pints. Maybe a wee too many pints.<\/p>\n<p>I was feeling the theme would be \u00ab\u00a010 seconds\u00a0\u00bb, so I started thinking about it\u2026and then I had this awesome idea\u00a0:<\/p>\n<p>\u00a0<\/p>\n<p>What about\u202610 seconds\u2026in the life of a ROCK\u00a0?!<\/p>\n<div class=\"wp-caption aligncenter\" id=\"attachment_292986\" style=\"width: 310px\"><a href=\"http:\/\/www.ludumdare.com\/compo\/2013\/08\/29\/how-i-gave-up-twice-during-this-ld27-and-eventually-made-a-game-im-proud-of-anyway\/bg4\/\" rel=\"attachment wp-att-292986\"><img alt=\"BG4\" class=\"size-medium wp-image-292986\" height=\"187\" sizes=\"(max-width: 300px) 100vw, 300px\" src=\"\/data\/posts\/2013\/08\/6f6e62c302770ecf7c38852b53371621.png\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/08\/BG4-300x187.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/08\/BG4-550x343.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/08\/BG4.png 640w\" width=\"300\"\/><\/a><p class=\"wp-caption-text\">Uh oh\u2026<\/p><\/div>\n<p>AWESOME, isn\u2019t it\u00a0?You know\u2026because rocks live a long long time\u2026so what they would consider to be 10 seconds would be a much much much longer time for us\u2026.like a whole lifetime\u2026so I would make a very very long game, while most of LD entries would be very short\u2026funny\u2026<\/p>\n<p>\u2026at least when you\u2019re drunk.<\/p>\n<p>\u00a0<\/p>\n<p>I eventually went to sleep at 2h45 (to avoid spoilers), woke up, and saw I was right\u00a0: 10 seconds was the theme indeed. Haha\u00a0! It was 9 am and I already had my game idea (and what a great idea!) This Ludum Dare was going to be piece of cake\u00a0! (sarcastic laugh from future me)<\/p>\n<p>\u00a0<\/p>\n<p><b>Chapter 2\u00a0: Hit by a rock, in the face <\/b><\/p>\n<p><span id=\"more-292984\"><\/span><\/p>\n<div class=\"wp-caption aligncenter\" id=\"attachment_292990\" style=\"width: 310px\"><a href=\"http:\/\/www.ludumdare.com\/compo\/2013\/08\/29\/how-i-gave-up-twice-during-this-ld27-and-eventually-made-a-game-im-proud-of-anyway\/tous\/\" rel=\"attachment wp-att-292990\"><img alt=\"tous\" class=\"size-medium wp-image-292990\" height=\"187\" sizes=\"(max-width: 300px) 100vw, 300px\" src=\"\/data\/posts\/2013\/08\/77afe7870a76668a889b6f3e60a89813.png\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/08\/tous-300x187.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/08\/tous-550x343.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/08\/tous.png 640w\" width=\"300\"\/><\/a><p class=\"wp-caption-text\">some mocks-up mixed together<\/p><\/div>\n<p>Seriously, my \u00ab\u00a010 seconds in the life of a rock\u00a0\u00bb idea wasn\u2019t THAT bad. It wasn\u2019t that much about a rock, but about what was happening around it, and what was happening was the whole lives of two human being, meeting on the beach as kids, playing around the rocks, growing up, falling in love, having quickies behind the rock, having kids, whom would play around the rock, getting old, remembering when they were playing around the rock, dying, mourning, dying. And that would be only 10 seconds in the life of the rock. A way to show that our human lives aren\u2019t that important after all, or on the opposite that they are important after all\u2026I don\u2019t know.<\/p>\n<p>No, this idea wasn\u2019t that bad\u2026<\/p>\n<p>IT WAS JUST FUCKING STUPID\u00a0!<\/p>\n<div class=\"wp-caption aligncenter\" id=\"attachment_292992\" style=\"width: 310px\"><a href=\"http:\/\/www.ludumdare.com\/compo\/2013\/08\/29\/how-i-gave-up-twice-during-this-ld27-and-eventually-made-a-game-im-proud-of-anyway\/crab-2\/\" rel=\"attachment wp-att-292992\"><img alt=\"Crab\" class=\"size-medium wp-image-292992\" height=\"187\" sizes=\"(max-width: 300px) 100vw, 300px\" src=\"\/data\/posts\/2013\/08\/ca3ef935610cd77728539b6066021ef4.png\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/08\/Crab-300x187.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/08\/Crab-550x343.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/08\/Crab.png 640w\" width=\"300\"\/><\/a><p class=\"wp-caption-text\">But I still think this scene was kind of cool<\/p><\/div>\n<p>First of all, I wanted to write 50 scenes for the games\u00a0: 10 time period (each seconds) with 5 points of view. 50 FUCKING SCENES IN 48H\u00a0? Was I still drunk\u00a0?!<\/p>\n<p>But yeah, in the end, I could have lowered my ambitions and wrote less scenes, but there was an another big problem\u00a0:<br\/>\n\u2013 A game is supposed to be interactive.<\/p>\n<p>\u2013 The player is supposed to be a rock.<\/p>\n<p>Do you see it now\u00a0? Is there anything less interactive than a rock\u00a0?<\/p>\n<p>Believe it or not, it took me a whole day to realize this.<\/p>\n<div class=\"wp-caption aligncenter\" id=\"attachment_292993\" style=\"width: 271px\"><a href=\"http:\/\/www.ludumdare.com\/compo\/2013\/08\/29\/how-i-gave-up-twice-during-this-ld27-and-eventually-made-a-game-im-proud-of-anyway\/fuckedup\/\" rel=\"attachment wp-att-292993\"><img alt=\"fuckedup\" class=\"size-full wp-image-292993\" height=\"226\" src=\"\/data\/posts\/2013\/08\/af0106a567425dbdb9cc7c934e9f9270.png\" width=\"261\"\/><\/a><p class=\"wp-caption-text\">Oh noes! What I\u2019m making is all fucked up!<\/p><\/div>\n<p>At the end of the first day, I stared at my computer screen, full of graphics, full of dialogues, and realized this wouldn\u2019t go anywhere. I gave up, for the first time in my Ludum Dare history, thinking nothing was still better than a shitty unfinished \u00ab\u00a0game\u00a0\u00bb(which is totally wrong by the way).<\/p>\n<p>I went to the bar, drank more pints.<\/p>\n<p>\u00a0<\/p>\n<p><b>Chapter 3\u00a0: The providential tweet<\/b><\/p>\n<p>\u00a0<\/p>\n<p>I spend the next morning trying to convince me that it was ok, that failing at a Ludum Dare didn\u2019t mean I was the worse loser, that I didn\u2019t even care after all\u2026and it worked. I had given up on my LD game and it was Ok. That is precisely what I wrote in a tweet at noon. Then I had several kind answers telling me \u00ab\u00a0come on\u00a0! Make something anyway\u00a0\u00bb, \u00ab\u00a0try something else\u00a0\u00bb, \u00ab\u00a0I want to play your game\u00a0\u00bb, but I didn\u2019t really care because, as I said, it was OK now.<\/p>\n<p>Until @leafthief replied to me<\/p>\n<p>\u00a0<\/p>\n<blockquote class=\"twitter-tweet\"><p><a href=\"https:\/\/twitter.com\/Oujevipo\">@Oujevipo<\/a> Move on to a shorter, smaller game. I myself am starting just now \u2013 so let\u2019s do this! <a href=\"http:\/\/t.co\/s5xKlYLf7z\">http:\/\/t.co\/s5xKlYLf7z<\/a><\/p>\n<p>\u2014 Stefan (@leafthief) <a href=\"https:\/\/twitter.com\/leafthief\/statuses\/371527557960564737\">August 25, 2013<\/a><\/p><\/blockquote>\n<p>\u00a0<\/p>\n<p>I don\u2019t really know leafthief, I only played <a href=\"http:\/\/www.ludumdare.com\/compo\/ludum-dare-20\/comment-page-1\/?action=preview&amp;uid=3923\">one of his games<\/a> and <a href=\"http:\/\/oujevipo.fr\/index.php?option=com_content&amp;view=article&amp;id=388:entity&amp;catid=35:5-minutes&amp;Itemid=53\">really enjoyed it<\/a>, but the day before I told him off (not seriously) for not making a game for this LD, telling him a wedding during the week end wasn\u2019t a good enough excuse (when, in fact, it is). And now, he was telling me he eventually started working on a game\u00a0? Ooooh I felt very bad. If he could make a game in half a day at a wedding, I could make one in half a day in an awesome LD real life gathering filled with awesome people. (But now, in the end, I\u2019m sad to see Leafthief didn\u2019t submit anything)<\/p>\n<p>\u00a0<\/p>\n<p><b>Chapter 4\u00a0: Still too ambitious<\/b><\/p>\n<div class=\"wp-caption aligncenter\" id=\"attachment_292999\" style=\"width: 310px\"><a href=\"http:\/\/www.ludumdare.com\/compo\/2013\/08\/29\/how-i-gave-up-twice-during-this-ld27-and-eventually-made-a-game-im-proud-of-anyway\/at-the-cafe\/\" rel=\"attachment wp-att-292999\"><img alt=\"At the cafe\" class=\"size-medium wp-image-292999\" height=\"169\" sizes=\"(max-width: 300px) 100vw, 300px\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/08\/At-the-cafe-300x169.png\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/08\/At-the-cafe-300x169.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/08\/At-the-cafe-550x310.png 550w\" width=\"300\"\/><\/a><p class=\"wp-caption-text\">I wonder if they\u2019re really reading\u2026<\/p><\/div>\n<p>\u00a0<\/p>\n<p>So I started working on something totally different, from scratch (or almost from scratch\u00a0: I kept the characters\u2019 faces). The scene would take place in a cafe where two strangers meet and, maybe, eventually, fancy each other. The player would play the boy, of the girl, and all he\u2019ll have to do is to control his looks with WASD (looking up, at his journal, at her, away from her). I wanted the player to create his own story, by catching the other one\u2019s eye, staring at her, or avoiding her eyes. I wanted the story to be totally mute, and the player totally free to imagine it. The ten seconds would be the ten moves of the player (no timer), then the game would be over. If you have played the submitted game already, you would recognise some similarities with the first scene, except I wanted the whole game to be the first scene, and I wanted it to have many path, many endings, and thus\u2026many sprites.<\/p>\n<div class=\"wp-caption aligncenter\" id=\"attachment_293000\" style=\"width: 67px\"><a href=\"http:\/\/www.ludumdare.com\/compo\/2013\/08\/29\/how-i-gave-up-twice-during-this-ld27-and-eventually-made-a-game-im-proud-of-anyway\/imagesplitter\/\" rel=\"attachment wp-att-293000\"><img alt=\"imagesplitter\" class=\"size-medium wp-image-293000\" height=\"300\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/08\/imagesplitter-57x300.png\" width=\"57\"\/><\/a><p class=\"wp-caption-text\">\u201cthis will do for now\u201d<\/p><\/div>\n<p>For example\u00a0: the boy could stare at he tits, then she would give him a dark look, then he would be embarrassed\u2026or he could read his journal, be astonished by the news, and miss an opportunity, once again, I had many ideas, and felt it would be great. But once again, I was too ambitious. I only had like 12 hours left, and even if all the sprites were already drawn, I didn\u2019t know how to create a good system to manage every stories. 10 moves x 4 possible moves\u2026that\u2019s a lot of possible path, more than 1.000.000 in fact. Once again, I was discouraged, and once again, I gave up.<\/p>\n<p>\u00a0<\/p>\n<p>\u00a0<\/p>\n<p><b>Chapter 5\u00a0: Don\u2019t. Think. Make.<\/b><\/p>\n<p>\u00a0<\/p>\n<p>\u2026but this time it only lasts a couple of minute. I had to make a game. I transformed the original idea in a cooperative multiplayer game, each player playing a character\u2019s eyes, I didn\u2019t script any \u00ab\u00a0story\u00a0\u00bb except the characters blushing then smiling when they look at each other, I decided this was the way to win\u2026and I still had some hours left.<\/p>\n<div class=\"wp-caption aligncenter\" id=\"attachment_293002\" style=\"width: 310px\"><a href=\"http:\/\/www.ludumdare.com\/compo\/2013\/08\/29\/how-i-gave-up-twice-during-this-ld27-and-eventually-made-a-game-im-proud-of-anyway\/bed-3\/\" rel=\"attachment wp-att-293002\"><img alt=\"bed\" class=\"size-medium wp-image-293002\" height=\"164\" sizes=\"(max-width: 300px) 100vw, 300px\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/08\/bed-300x164.png\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/08\/bed-300x164.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/08\/bed.png 546w\" width=\"300\"\/><\/a><p class=\"wp-caption-text\">*spoiler*<\/p><\/div>\n<p>So I transform the whole game idea in a warioware-like game, I created two more mini-games, still happening at the cafe (lighting a cigarette, taking each other hands), and added a twist in the end to make it funny and fit the theme a bit more\u2026.aaaaaaaaaand it was done. Just in time (except there was an awful bug, but hopefully Laelien helped me to kinda fix it at the last minute.<a href=\"http:\/\/www.ludumdare.com\/compo\/ludum-dare-27\/?action=preview&amp;uid=25981\"> Play his game<\/a> and cry\u00a0 )<\/p>\n<p>\u00a0<\/p>\n<p>\u00a0<\/p>\n<p><b>Epilogue\u00a0: What\u2019s left<\/b><\/p>\n<p><a href=\"http:\/\/www.ludumdare.com\/compo\/2013\/08\/29\/how-i-gave-up-twice-during-this-ld27-and-eventually-made-a-game-im-proud-of-anyway\/over\/\" rel=\"attachment wp-att-293004\"><img alt=\"over\" class=\"aligncenter size-medium wp-image-293004\" height=\"164\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/08\/over-300x164.png\" width=\"300\"\/><\/a><\/p>\n<p>In the end, I\u2019m very proud of At the cafe. Partly because I managed to finish it in time when everything seemed lost, and partly because I think I nailed something, and this is the first scene. The scenes 2 and 3 are shitty, I was just filling the game with content. The 4th part is funny, but it\u2019s just a lousy sex joke. Overall, the game isn\u2019t very good, and for many reason, but that first scene\u2026I think there\u2019s something strong in it, it might not be very well made, but it\u2019s there. And the comments I have so far tend to confirm it. I think the second idea I had, the one with the looks, was the best one, by far, way better than the mini timed games I submitted. I wish I\u2019ve had it at the beginning or the 48h, maybe I would have made something great with it. For the first time, I want to re-work on my LD game, I want to explore this path I might have open, and who knows, maybe I will do (but I\u2019m already very busy with projects)<\/p>\n<p>\u00a0<\/p>\n<p>I know At the cafe won\u2019t be as well ranked as some of my previous LD compo games , and I know why, but I like it much more than most of my previous ones, because it taught me a lot of things, and the most important one is\u00a0:<\/p>\n<p>\u00a0<\/p>\n<p>Don\u2019t get drunk before Ludum Dare, you stupid\u00a0!<\/p>\n<p>\u00a0<\/p>\n<p>\u00a0<\/p>\n<p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/post-mortem\/\" rel=\"tag\">post-mortem<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/postmortem\/\" rel=\"tag\">postmortem<\/a><\/p>","time":"August 29th, 2013 4:40 pm","title":"How I gave up twice during this LD27 and eventually made a game I\u2019m proud of anyway.","title_was_empty":false}